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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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Three things I loved about the game over its predecessors....
1: Lack of bugs. 2: Mothership changes. The Star Wolf and Ramadanta were becoming a bit of an eyesore for me. 3: Large calibre weapons. Last edited by Nanaki; 03-15-2010 at 12:24 PM. |
#2
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Well I just hope the work more on pathfinding in SW4. It is better here than in SW1 and 2 but still far from perfect. Ships are still bumping to each other or to objects and sometime plotting a long course to a portal results in MS being stuck trying to find a way by turnig at one spot...
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