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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-12-2010, 05:29 PM
Borsch Borsch is offline
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Great pics, but HATE the "hoops" in training idea... Training is ruined by such stuff- why? The immersion is KILLED by sci-fi hoops in WW2 flying sim! Training should be immersive too, please!
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  #2  
Old 03-12-2010, 05:35 PM
Chivas Chivas is offline
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Quote:
Originally Posted by Borsch View Post
Great pics, but HATE the "hoops" in training idea... Training is ruined by such stuff- why? The immersion is KILLED by sci-fi hoops in WW2 flying sim! Training should be immersive too, please!
Hoops are probably optional.
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  #3  
Old 03-12-2010, 05:39 PM
Blackdog_kt Blackdog_kt is offline
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I guess there will be an option to turn the rings off (in the training pic).

What i liked most was that they seem to have really researched the aircraft operating manuals.
If you take a look at the messages, the instructor says he's unlocking the slats for you. Well, the Tiger Moth slats were automatic, but could be locked in the closed position so that they wouldn't open when you don't expect it during maneuvers.

Since they are useful for takeoff and landing however, the usual thing to do was start with them unlocked, lock them after take off and then finally unlock them again during the approach.

Excellent attention to detail not only modelling that, but also having the "experienced instructor" do it for us "rookies" and also tell us about it, so that we gradually start learning about such stuff and remembering it in future flights.

That's exactly the kind of stuff i wanted to see in SoW, the little things that will keep our hands full even when there's no combat around.
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  #4  
Old 03-12-2010, 11:58 PM
Skoshi Tiger Skoshi Tiger is offline
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Quote:
Originally Posted by Blackdog_kt View Post
What i liked most was that they seem to have really researched the aircraft operating manuals.
If you take a look at the messages, the instructor says he's unlocking the slats for you. Well, the Tiger Moth slats were automatic, but could be locked in the closed position so that they wouldn't open when you don't expect it during maneuvers.

Since they are useful for takeoff and landing however, the usual thing to do was start with them unlocked, lock them after take off and then finally unlock them again during the approach.
From memory, slats on the tiger moth were locked for aerobatics. One of the last things you'ld want was to loose a slat when your performing a loop.

About the training hoops, I think that anything that gets new pilots into the sim with as little trouble as possible is a good thing. Hey even us "experienced" pilots could use a little refresher at times. A lot of us (myself included) perform some very dodgy landings at times that would probably get us grounded for life. a bit of practice in using the correct procedures wouldn't hurt!


Cheers!

Last edited by Skoshi Tiger; 03-13-2010 at 12:05 AM.
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  #5  
Old 03-13-2010, 12:09 AM
Romanator21 Romanator21 is offline
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Even though the terrain is WIP, do you mind telling us what you plan to do with it? Overall, I like what I see. The rivers seem like a huge improvement already, and I love the appearance of the Channel.
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  #6  
Old 03-13-2010, 12:20 AM
Modding_Monkey Modding_Monkey is offline
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This is looking very good! I really like the Spit's bottom. About the skins. What are you using? 2048x2048 or less?

A take the edges of the wings as you are not using AA any level at allow.
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  #7  
Old 03-13-2010, 01:52 AM
ECV56_LeChuck ECV56_LeChuck is offline
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Hi Oleg/Luthier, I have a new question:
in IL-2 the distant terrain texture looks a little blurry, and BoB looks the same. I´ve seen some screenshots of ROF an unlike this screenshots, the terrain of ROF keeps detailed over distance.
I know that anisotropic filtering gives more detail, but it seems that the engine reduces the texture quality on long distances/high altitude. Is that correct?
Greetings!
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  #8  
Old 03-13-2010, 02:47 AM
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TheGrunch TheGrunch is offline
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Quote:
Originally Posted by ECV56_LeChuck View Post
I know that anisotropic filtering gives more detail, but it seems that the engine reduces the texture quality on long distances/high altitude. Is that correct?
Greetings!
It seems that none of the screenshots so far have been taken with either anti-aliasing or anisotropic filtering enabled. Anisotropic filtering IS very memory intensive, and large terrain textures take up a lot of space. Look at the size of these expansion textures for Orbiter by comparison with the original package, and bear in mind that these have to be loaded into memory.
For a modern game, though, this should not be an issue. I'm a bit baffled as to why none of the screenshots yet have been taken with either AA or AF and I'd say that they are two biggest issues that are really letting the quality of these previews down so far. Well, there's also the colour palette, which still looks very little like rural Britain.

Last edited by TheGrunch; 03-13-2010 at 02:51 AM.
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  #9  
Old 03-13-2010, 03:14 AM
mark@1C mark@1C is offline
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Well, the last screenshot reminds me of the Aerodancing/AeroWings(Elite) Series presented by SEGA...hoho...It is a good game for beginners, especially the tutorial mission...

Last edited by mark@1C; 03-13-2010 at 04:35 AM.
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  #10  
Old 03-13-2010, 07:35 AM
Rodolphe42 Rodolphe42 is offline
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...

Quote:
Originally Posted by Blackdog_kt View Post
What i liked most was that they seem to have really researched the aircraft operating manuals.
If you take a look at the messages, the instructor says he's unlocking the slats for you. Well, the Tiger Moth slats were automatic, but could be locked in the closed position so that they wouldn't open when you don't expect it during maneuvers.

Since they are useful for takeoff and landing however, the usual thing to do was start with them unlocked, lock them after take off and then finally unlock them again during the approach.


Quote:
Originally Posted by Skoshi Tiger View Post
From memory, slats on the tiger moth were locked for aerobatics. One of the last things you'ld want was to loose a slat when your performing a loop.


Cheers!


Extract from Tiger Moth PN about the Automatic Slots.
















...

Last edited by Rodolphe42; 03-13-2010 at 07:37 AM.
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