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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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To enable console open Main.ini file located in the game folder and under section [GAME] is entry "DEBUGMODE = 0". Change value to "1" (without quotes). Save the file. Now you can open console in-game by pressing [Shift]+[~] keys.
To enable cheats open the console and type in "g_cheats 1". Now you have enabled cheats. [I] - God Mode dunno if it works. haven't tried it myself. I just completed the game. The last mission was a complete "cluster frack" mission |
#2
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not sure what u mean by [I] - God Mode cause it doesnt works here, maybe i type something wrong
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#3
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Don't be afraid to equip Mirvs and torps for taking out large groups and heavy nasties. I found I always had plenty money spare even using the very best gen weapons, ships and missiles.
Doing my third play through on hard and that is when things really get rough. I did a review on gamersgate where I do stress the game can be brutally difficult at times (still needing approved so isn't up yet). |
#4
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Close the console then press "SHIFT" + " i " This works for me for the mothership and all fighters. |
#5
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oh , ty
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#6
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**spoiler**
equip (was it validol?) with 4 torps 2000/1000 -dmg is enough in most cases aswell, use his skills to take out any larger ships in an instant, for example when i was " saving a comrade" got jumped by 4 motherships for pirates ( i think it was 4) activate skills, enable 1 torp , launch it at 1 of em , press pause, and keep doin that till u have 1 torp for each of em sent flyin , they all die + the torps tend to take the smaller ships with em. as for fighters, a very effective method is to equip ur mothership with ur best radar, equip ur fighters with the LOng range missiles ( the long white ones, 2x per slot. or the white ones with black stripes, also 2x. per slot). So when ur mothership has the good sensors, u can see enemies far away , for example there r 2 squadrons far away , u just launch both the long missiles ( should be enough for the whole squad to die) and the smaller ones only requeire 1 missile per group of enemies. (depends on the enemies of course - when berserks appeared ( mission - expedition for artefacts) i launched a few torps and all berserks died be4 even the humans came to help me ) and like this sweep through the whole system be4 leaving, especially pirate systems , loot = good money. ANd ya i got owned badly be4 i thought of this long range warfare. CHeers Last edited by SieraBobs; 03-07-2010 at 01:12 PM. |
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