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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-05-2010, 04:42 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by airmalik View Post
Cool! I'm assuming the suspension will be functional too? I can imagine the armored car bouncing along a bumpy road with the antennas wobbling!

Looking at the damage effects on the Heinkel, the Germans should've built the entire plane out of the same material they built the leading edges of the wings and empennage with
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Yes, suspension is working.
And how it moves, not like by the rails in the past, is visible even from flying aircraft.
From some distant view it is also adds the feel of real things.
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Old 03-05-2010, 04:50 PM
Caveman Caveman is offline
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Originally Posted by Oleg Maddox View Post
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Yes, suspension is working.
And how it moves, not like by the rails in the past, is visible even from flying aircraft.
From some distant view it is also adds the feel of real things.
COOL! Great for immersion.

Looks like you answered much of my previous post on this page with YOUR comments on graphics at the end of page 6 when I was posting...

Still, can you try to graphically quantify IL-2 at release vs now vs SOW when released vs SOW after 5 years on a 1-10 scale? "1" being MSFS 1979-80, and "perfect 10" being photoreal rendering in realtime for each of the following components which are my guesses... What would your rating be?

In cockpit graphics for IL-2: 5.0, 7.0
In cockpit graphics for SOW: 9.0, 9.5

Vehicle Exterior graphics for IL-2: 5.0, 6.0
Vehicle Exterior graphics for SOW: 9.0, 9.5

Terrain graphics IL-2: 5.0, 8.0
Terrain graphics SOW: 8.0, 9.0

Last edited by Caveman; 03-05-2010 at 05:03 PM.
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  #3  
Old 03-05-2010, 05:01 PM
Chivas Chivas is offline
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Quote:
Originally Posted by Oleg Maddox
1. Yes, something like this.

2. Today was also russian TV channel "Russia" and I'm very tired. First they was making the part about the real pilot that begun his carrer as a virtual Il-2 pilot. They did part of scene in real air with this pilot, then in my office in virtual sky.

Final textures will be 100% polished in the final version. Yes, we replaced many of the place holders, but not all. There are still absent the beaches of rivers, not so good looking like shold looks the surf, etc... And these parts look so that I dislike to show anyway the complete picture. You know when we have shown excellent lighting effects, etc.... most people were discussing other things - textures that looks not like....

3. Still the same if nothing bad happens. We are working really hard.
__________________________________________________ _________________________

The information that the terrain is relatively close to completion and a release date still possible this year, made my day.

Thanks Oleg

~Salute~
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