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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers. |
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#1
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There is a similar skill called Persuasion that increases the morale of particular races by 1 - the higher the skill the more races are included. Since that may not be enough to negate the undead morale penalty completely, you might also want to look for helpful artifacts, e.g. you get a +1 human morale artifact right at the beginning.
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#2
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okay...will look for other modifiers...thanks.
Can you tell me, is a +1 morale better than +1 attack...is there a ratio or way to know...for example if I had a +5 attack artifact would it be better to use that then the +1 morale (for humans in this case). In these types of instances I have always just gone into battle and gotten raw damage numbers and compared with different setups however this is definitely time consuming. Is there and easier way to figure it out? |
#3
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Morale usually outweighs attack points. Positive morale improves both attack and defense with a certain percentage (+10/20/30%) as well as the crit rate (up to 140%).
So in general, the higher atk/def values a unit has, the more it gains from morale. Units of lvl 1-2 usually gain more from +atk items than + morale, because the improvement won't be that big (10% out of 4 unit attack isn't much).
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#4
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DG is exactly correct. 2 Morale black dragons gain 14 attack and defense. 2 Morale fairies gain .6 attack and defense.
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#5
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How do i improve Morale of Humans ?
my army is 3Lvl 5 Units:= (Black/green dragon and troll) 2 humans:= Paladin and archmages i am thinking of dropping Troll and get either Knight or horseman. Playing Paladin at hard. suggestions |
#6
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Level 1 Persuasion gives + 1 Morale to humans
The portrait artifact you start the game with gives +1 morale to Humans Royal Griffons give +1 morale to Humans (but have -2 morale around dragons). Army Drums give +1 Morale to Humans Completed Inquisitor set gives +3 morale to humans (Amongst other things) Just a few off the top of my head. |
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