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Mods Armored Princess mods

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  #1  
Old 03-01-2010, 12:07 PM
DGDobrev DGDobrev is offline
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Well, if you activate the mod without replacing the files, you will end up reading russian. Simply download this:
http://forum.1cpublishing.eu/showpos...9&postcount=45

extract those into data\mods directory (if you don't have one, create it) and start a game or continue another. The items that transform the troops will appear when you change the area (sail, go underground, etc.) and you can try them out. The missing images are still there, but at least I don't get any errors.
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  #2  
Old 03-01-2010, 02:07 PM
N3MES1S N3MES1S is offline
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Quote:
Originally Posted by DGDobrev View Post
Well, if you activate the mod without replacing the files, you will end up reading russian. Simply download this:
http://forum.1cpublishing.eu/showpos...9&postcount=45

extract those into data\mods directory (if you don't have one, create it) and start a game or continue another. The items that transform the troops will appear when you change the area (sail, go underground, etc.) and you can try them out. The missing images are still there, but at least I don't get any errors.
O, i see, basically the game uses the mod automatically, i was a bit confused -.-. Thx

But the mod is still not finished for wat i see, the special habilities of almost all the new units doesnt work (except fire mage, monster and something else, but the game is almost unplayable cuz everytime u play against some of these units, the game will crash sooner or later, for the same reason the items cant be supressed), so, is there any future plans for updating the mod?? I know this should be asking on the russian forums but as far as i know, cant speak russian -.-

Last edited by N3MES1S; 03-04-2010 at 12:52 AM.
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  #3  
Old 03-06-2010, 12:09 PM
N3MES1S N3MES1S is offline
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Well, i see this post is dead.

The only thing i will say is, really dont like the unfinished mods. I needed to modify by myself the data files making the fanatics, mystics, and all the units unfinished to have 1 health point so i can kill em fast in the fist turn. But if someone is going to use this mod, dont do it, cuz its impossible to play and finish the game!! (only if u do the thing i did modifying the data files).
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  #4  
Old 03-06-2010, 08:23 PM
DGDobrev DGDobrev is offline
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The mod may be finished. However, I do not know how or where from to get the complete version. I downloaded it from the first post in the link to the Russian forums I gave you and made the translation so that others can play it, not only me.

For me, the mod worked perfectly in the state I added it here, after I fixed up the missing icons and such.
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  #5  
Old 03-07-2010, 07:32 PM
N3MES1S N3MES1S is offline
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Quote:
Originally Posted by DGDobrev View Post
The mod may be finished. However, I do not know how or where from to get the complete version. I downloaded it from the first post in the link to the Russian forums I gave you and made the translation so that others can play it, not only me.

For me, the mod worked perfectly in the state I added it here, after I fixed up the missing icons and such.
oh, i see.

U tried the skills of mystics and fanatics and it didnt crash?? must be a problem of my mod installation then, but i cant figure out wat is causing the crashes.

I tried searching on internet something about this mod, but found nothing. Only the russian site. That's a shame cuz this mod could be greater than how it is now. White dragons are amazing, monster torns are very resourceful, lightmages (i prefer the druid model instead the archmage again but it ok) + paladins + inquisitors make u almost invincible xD, mediums are awesome with geyser and evil books spawn. The only units i really dont like are demolishers and santas. Adept of darknes make the game crash too, but fortunately i only found 1 troop.

I wish i should know C#(i really dont know if its C# or just C++) so i could make greater things to this mod -.-
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  #6  
Old 03-07-2010, 08:12 PM
DGDobrev DGDobrev is offline
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Well, try to add this file to the folder with the mod and see if there's any change.
Attached Files
File Type: zip mod_a12_master_113_common_files.zip (74.6 KB, 82 views)
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  #7  
Old 03-07-2010, 09:35 PM
N3MES1S N3MES1S is offline
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Thx, but still crashing. Is there any log file where the errors are written??
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  #8  
Old 04-15-2010, 04:45 PM
BB Shockwave BB Shockwave is offline
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I dunno, nice idea, but especially the Light units seem incredibly overpowered to me. Getting no losses is especially easy with this mod, I think.

By the way, has anyone tried creating a mod for KB to make it more HOMM-like? IE, having a castle where you can build up unit producing buildings, etc?
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  #9  
Old 04-15-2010, 10:43 PM
N3MES1S N3MES1S is offline
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Quote:
Originally Posted by BB Shockwave View Post
I dunno, nice idea, but especially the Light units seem incredibly overpowered to me. Getting no losses is especially easy with this mod, I think.

By the way, has anyone tried creating a mod for KB to make it more HOMM-like? IE, having a castle where you can build up unit producing buildings, etc?

lol, one thing is modding the appeareance and skills of some units using the resources of the whole game, other entire different is re-desing the game itself, that can only be done by the developers themselves. Still there are a lot of textures/mips/code files that are encrypted (the interface itself and the appeareance of the whole game, for example, so no, u cant do that mod).

Dont think they are overpowered, try to play on impossible dificulty, u will see. If u need to waste 2 regular units for producing 1 mod unit, on impossible u will get out of units soon. And u can change the parameters of the units, if u think they are overpowered. But i think they are not, they are just more resourceful and more funny. Thats all. Raise the leadership needed to recruit em if u think they are overpowered.

PD.: If u think these units are overpowered , u should see my own mods: (Dictators, Sinisters, Maelstroms (posted on the forum), Celestial Snakes, Titans, Legendary Phoenixes). I created my own mods only for use on impossible mode (some of em based on units of the army of light/dark mods), and i changed the script file so i need 4 regular units instead 2 to recruit em. I also changed the leadership, for example, the legendary phoenix that is maybe the most powerful unit in the game xD u need 7500 ls. If i think it is overpowered , i can raise it to 10000 ls lol.

Last edited by N3MES1S; 04-15-2010 at 10:48 PM.
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  #10  
Old 04-18-2010, 08:33 PM
cudskie cudskie is offline
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Nemesis, Mind giving me a link to your mods? i'd like to try them
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