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IL-2 Sturmovik The famous combat flight simulator. |
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#25
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Gaming this way would make no difference to me. I usually play online where a decent connection is required anyway. I also think the industry recognizes that establishing a multiplayer online community is the the key to longevity of a game.
I can't think of a strictly offline game that i would play more than a month or two and for that reason i tend to not even buy those games. I can't really say much about this approach, but i have no reason to bash it either. I suppose people are turned off by the idea because it scares them that they have less control as an end user. The way i see it, if i can play a sim with less lag or bugs because it requires every user to have a connection, then i'd be all for it. I get really irritated with some games and the amount of bugs they have even with out such a system. I don't think the sim world has much to fear with this approach being that most coders and programmers as well as video game producers are aware of the tech side of the industry. It would only hurt their game if they limited the capacity to utilize the newest sticks, or TIR functions. I just don't see that happening. The player that loses out is the offliner. As in, no connection. i don't see a user with a computer and no connection being PC savy to the point where gaming would be important to them. I see a lot of negative views toward this approach, but most of you do have a capable connection if you are able to post a rant that opposes it. Given the world internet market, the 2 percent that don't buy into this idea will not hurt the gaming companies that use this. If I had to lose 5 percent of my customers to shield 30 percent of my profits from piracy then i would do it. This may also deter other damages that can be incurred on the user end through out the life of the game as its interworkings and exploits are realized. SOW, as i understand it, will have subsequent planes added to it which can be purchased much like RoF now. What would keep a consumer from buying a plane and disributing it to other players at no cost or lower cost? What would be the alternative, if you hate the idea of a required connection so much? Bill Last edited by billswagger; 02-06-2010 at 11:23 PM. |
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