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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-26-2010, 08:26 PM
13th Hsqn Protos 13th Hsqn Protos is offline
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Do you really think Oleg comes here to hear how great you think he is ?

I mean really ???


He wants FEEDBACK. Good feedback .... even if sometimes he doesn't like it/ or in my case the person giving it.
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  #2  
Old 01-27-2010, 04:34 AM
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TheGrunch TheGrunch is offline
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Oleg or Ilya, could you possibly tell us yet whether you have any inkling of the specifications for the engine regarding 3rd party 3D objects (polycounts, texture size, formats, etc.)? I imagine that would be useful information to bear in mind for a number of people. Will there be import/export tools released with the game or will that be postponed until a while afterwards? Will you provide a guide at some point for the guidelines to creating 3D objects or will you leave the process to trial and error like many game developers do? I realise these are questions that aren't particularly important at the moment, but I'm just curious to be honest, since this is your first foray into making an openly moddable game. I very much appreciated your earlier explanations about 3rd party content being outside the officially sanctioned "locked set" of objects and the ability of users to edit FMs etc. without compromising online play and was just wondering whether you'd care to expand upon them slightly with some ballpark figures.

Last edited by TheGrunch; 01-27-2010 at 04:37 AM.
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Old 01-27-2010, 05:31 AM
RAF74_Winger RAF74_Winger is offline
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It appears that I have been misunderstood. Evidently my prose needs improvement.

I wrote:

Quote:
you do get 'bumps' with turbulence and convective action, but they are of large amplitude
That is; the total movement is too small, I've occasionally bumped my head on the canopy due to not tightening the harness sufficiently.

Quote:
and very low frequency
The shaking shown is too rapid, it should be spaced out more.

I also agree with some of the statements made here, for instance:

Quote:
Originally Posted by SlipBall View Post
You really don't feel much from the controls when its turbulent
Very true, the most you will get from the stick is some pre-stall vibration and the tightening of the controls as speed increases. Turbulence is felt through your backside (or your head, in my case).

In regard to FFB I'd be more interested in the real characteristics of the aircraft, like the spitfire's reversal of stick force gradient as one approaches the stall, the heavy force needed on the rudder to keep the 109 in balance at cruise speed.

Have to reply to this though:

Quote:
Originally Posted by Baron View Post
Im pretty sure there isnt a singel person in theese boards that have done what is shown in that Spit vid.

100% sure infact.
100% wrong as it happens, though I'll admit that I haven't done it in a Spitfire yet.

W.

Last edited by RAF74_Winger; 01-27-2010 at 05:39 AM.
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