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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 01-19-2010, 03:53 AM
evilbob evilbob is offline
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Quote:
Originally Posted by loreangelicus View Post
Sometimes a Verona map is generated in Scarlet, but an un-kite-able enemy guards it.
They all kite, just not far. Even a few inches is generally enough to squeeze by and snag the map. I can now always get the scarlet and bolo maps off debir, rusty anchor and verona maps off scarlet and, depending on position (must be on main island and not off to side) tekron off rusty anchor which typically gives me umkas off tekron. I forget what i get off of there, though. Maybe it was reha? I know i picked up that last time...

They certainly get harder, though. Narrower paths until you can barely move your horse from side to side etc...

That in itself is a difficulty all its own. Albeit one that doesn't have it's own achievement award. Shame they didn't put one in like...Explorer.
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  #2  
Old 01-19-2010, 03:17 PM
Elwin Elwin is offline
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verona on scarlet is kiteable and its critical for kiting. If u dont have it, the one on bolo is unkiteable and thats a problem
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  #3  
Old 01-20-2010, 05:18 AM
travelingoz travelingoz is offline
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The Verona map on Bolo is kiteable but it's a pain in the ass! I've done it 2 times now and you have to kite the 2 patrols away to the small village first so you have time to get it.
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  #4  
Old 01-20-2010, 06:10 AM
loreangelicus loreangelicus is offline
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Wow, you guys can kite the Verona map found in Scarlet and Bolo? That goes to show that I don't have much kiting experience on me as I can't seem to kite those two, even when I have killed other wandering enemies.

I usually try kiting for navi maps at the start just to see what the wanderer scroll generated by each location (for duplicate maps) provides; this is worthwhile to do since a wanderer scroll generated from a particular location is always fixed. For example, in my game the Bolo map in Scarlet gave me Fortune's Smile while the one in Debir gave me Ancient Knowledge, so I just got the Bolo map from Scarlet to get the duplicate in Debir for later.
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  #5  
Old 03-29-2010, 07:47 PM
ckdamascus ckdamascus is offline
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I was really impressed people could kite so far, so I tried it myself.

I personally prefer the term "juke", since I have heard kiting in games like Warcraft 3.. Killing In Transit (K.I.T) where you basically hit and run with no chance for them to retaliate. Juking was a term in Warcraft 3 / DoTA when you psyche out an enemy hero into running the wrong way. That seems like a better analogy, but I digress.

It is a pretty crazy rush to get a map and escape from the clutches of an invincible army so you can one day return and kick their butt! Although, I am pretty sure some maps are unkitable. I have sat next to the enemy and they simply do not move at all, making them TRULY unkitable. Perhaps I am wrong though as I am fairly new to this game, but I've nailed most navigation maps.

It also makes me wonder if kiting was truly intended in this game. Why make some units 100% immobile, mostly immobile, or really mobile?

In other cases, you got guys on a small island, and the second you land, they run at you. I ALMOST had it once, but I blew it. Too much real time lost trying to do it.

That said, I have kited some crazy stuff that I had no idea i could do. Every time I keep thinking "you have done enough, you can never get past those triple guards patrolling", I kept going and amazingly I pulled it off somehow!

My last game, I kited every map except Tekron and Montero? The Montero guards at Verana are truly unkitable, yeah?
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  #6  
Old 06-13-2010, 10:10 AM
copcod copcod is offline
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to me, the enemy behavior looks like it was designed with kiting in mind. ITs perfectly natural to sneak around on a new island and try to grab the resources you will need rather than to bash your head against the entrenched fortifications.

I try to keep my kiting quick and easy though. the worst one for me was finishing that levers and gears quest on montero. yuck.
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  #7  
Old 06-14-2010, 12:02 AM
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Zechnophobe Zechnophobe is offline
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Well, there's sneaking around, and then there trying to get units that are basically mobile to move via the long drawn out process of saving/loading a dozen or so times.

The latter is a bit on the nutso side (in my opinion).
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