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| Tips and Hints Different solutions, tips and hints. |
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#1
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Quote:
They certainly get harder, though. Narrower paths until you can barely move your horse from side to side etc... That in itself is a difficulty all its own. Albeit one that doesn't have it's own achievement award. Shame they didn't put one in like...Explorer. |
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#2
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verona on scarlet is kiteable and its critical for kiting. If u dont have it, the one on bolo is unkiteable and thats a problem
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#3
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The Verona map on Bolo is kiteable but it's a pain in the ass! I've done it 2 times now and you have to kite the 2 patrols away to the small village first so you have time to get it.
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#4
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Wow, you guys can kite the Verona map found in Scarlet and Bolo?
I usually try kiting for navi maps at the start just to see what the wanderer scroll generated by each location (for duplicate maps) provides; this is worthwhile to do since a wanderer scroll generated from a particular location is always fixed. For example, in my game the Bolo map in Scarlet gave me Fortune's Smile while the one in Debir gave me Ancient Knowledge, so I just got the Bolo map from Scarlet to get the duplicate in Debir for later. |
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#5
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I was really impressed people could kite so far, so I tried it myself.
I personally prefer the term "juke", since I have heard kiting in games like Warcraft 3.. Killing In Transit (K.I.T) where you basically hit and run with no chance for them to retaliate. Juking was a term in Warcraft 3 / DoTA when you psyche out an enemy hero into running the wrong way. That seems like a better analogy, but I digress. It is a pretty crazy rush to get a map and escape from the clutches of an invincible army so you can one day return and kick their butt! Although, I am pretty sure some maps are unkitable. I have sat next to the enemy and they simply do not move at all, making them TRULY unkitable. Perhaps I am wrong though as I am fairly new to this game, but I've nailed most navigation maps. It also makes me wonder if kiting was truly intended in this game. Why make some units 100% immobile, mostly immobile, or really mobile? In other cases, you got guys on a small island, and the second you land, they run at you. I ALMOST had it once, but I blew it. Too much real time lost trying to do it. That said, I have kited some crazy stuff that I had no idea i could do. Every time I keep thinking "you have done enough, you can never get past those triple guards patrolling", I kept going and amazingly I pulled it off somehow! My last game, I kited every map except Tekron and Montero? The Montero guards at Verana are truly unkitable, yeah? |
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#6
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to me, the enemy behavior looks like it was designed with kiting in mind. ITs perfectly natural to sneak around on a new island and try to grab the resources you will need rather than to bash your head against the entrenched fortifications.
I try to keep my kiting quick and easy though. the worst one for me was finishing that levers and gears quest on montero. yuck. |
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#7
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Well, there's sneaking around, and then there trying to get units that are basically mobile to move via the long drawn out process of saving/loading a dozen or so times.
The latter is a bit on the nutso side (in my opinion). |
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