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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
View Poll Results: How would You like Teams to be Organized? | |||
VAS Squadron vs Everyone Else |
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12 | 36.36% |
VAS & Penor Flight vs Everyone Else |
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2 | 6.06% |
Fresh, Random Teams (both equal in player skills, and numbers) |
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19 | 57.58% |
Voters: 33. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1
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* Sorry, I wont change fighter vs bomber rules (unless I am completely unhappy with them after this first week, which will be mostly be used as testing). I saw your video and from al the attacks, how many collisions took place? See what I mean, players must be careful, this does not mean that they should "park at a bombers 6". -- 5 deaths for each time a bomber dies = bomber players will want to keep themselves alive (also, it may motivate them to try and "return to base"). This may motivate bomber players to try to land instead of kamikazeing into the ground targets when they still have a healthy bomber. -- Fighter player being demoted or suspended for ramming bombers = fighter players will want to be more careful not to ram bombers. *** I had to think what was fair for both sides for everything, since in this situation (Strategic Bombing) everything "revolves" around the Bomber, I thought of many possibilities and this came out to be the best. |
#2
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and if my wreck, after the tailgunner shots me down, hit the bomber ?
happens often... |
#3
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this is the only case where it will be considered an accident (it happens rarely)
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#4
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Attention USSR team:
please post before 11:59pm (Monday, January 11. Pacific Time) What Hangar option you would like. You guys got 2500 resources to spend and you can afford all Hangar Options except for Hangar E. ** If an Hangar is not selected, then, for this occasion only, I will choose Hangar D for you which includes all planes except Jets. (both La's are included) *** If kozzmo does not reply to this message I will use any other USSR team member's decision. (I will be here at 12:00am pacific time (tuesday) to post this week's briefing's.) Last edited by edal86; 01-11-2010 at 11:44 PM. |
#5
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air-superiority over italy ?
we should take hangar-D blitzkrieg.... ^^ |
#6
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Anyone from 617 Sqaudron gonna be on tonight ? Id id like to practice circling at altitude above the furball while the "aces" in my squadron rack up the kills. :p
Im Pacific Time Zone. |
#7
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Did you get the message containing the signature for our flight? if not here it is ![]() . |
#8
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I wonder why you even asked me to comment. The video is a best-case scenario. In practice, for every 10 bombers, close weave nets on average about 8 kills, 1 shot-up engine, and one collision. Which is pretty damn effective and has nothing to do with ramming bombers. Using it would result in a collision within the first 5 matches - within probably a couple days. So will more distant attacks. In the one strike match I played today, philabong crashed into my bomber - attacking from the 6. Not intentional. Suspension for that is ridiculous. The only equally effective attack with less risk of collision is to boom and zoom, but that's not effective when the bomber starts out only a few miles from the target. Quote:
Of course the bombers shouldn't be rammed. But I'd sure like to hear the "many possibilities" that were all worse than the extreme measure of suspending a player for accidental contact. Last edited by kozzm0; 01-12-2010 at 04:26 AM. |
#9
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bad speed judjment + terrible shooting skills = getting blinded by ur own tracers and running into whatever's right infront of u... |
#10
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^.^ lol
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