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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers.

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  #1  
Old 01-07-2010, 11:12 PM
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Zechnophobe Zechnophobe is offline
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They are a decent troop, and I could imagine using astral bow + Poison Dagger + Whip of Pain to make them a killing force. However, KBAP tends to work more on the side of big beefcakes than little shooters.

I would think them okay if you often surround them with a stone wall.
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Old 01-07-2010, 11:46 PM
DGDobrev DGDobrev is offline
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Their only problem can be summarized with 1 word - bosses You can imagine how many of them can die by a single mass attack from a boss
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Old 01-08-2010, 01:56 AM
lauvhk lauvhk is offline
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For starter, it worths until you get the Emerald Green Dragon in Rusty Anchor... unless you don't want it.

Ok get it serious. If you prefer an all human army, go for Archmage instead. It adds more value to your existing lineup.
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Old 01-08-2010, 08:30 AM
joasoz joasoz is offline
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I use bowmen in the beginning. Their frost arrow will slow a stack down and that can be very useful. The burning arrow will also give burning damage for a few rounds to a target. Not bad for the first levels.
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