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IL-2 Sturmovik The famous combat flight simulator.

 
 
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  #11  
Old 01-05-2010, 09:21 PM
sweln sweln is offline
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Join Date: Jan 2010
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Yes, graphics are immersion, but also a simulation of reality. Getting blind because of light you can fake it with lightness, but it's ugly. HDR looks better and so on.

Professional sims don't have beautifull graphics, for sure. That's because they don't have to sell it to the global public!

Of course the main object for SoW is to become the most advanced sim of WW2 flights, and that is mostly physics and FM.
But without up to date top notch graphics, the game won't sell as good as it should, because the simmers community isn't big enough for Oleg and his team to eat everyday. Otherwise there would be even more sims out there.

So SoW has to please future simmers, and the best way to achieve it is by working on every aspect of the game, graphics included. That is why e are all excited (for good or not) about WoP, because we all want SoW to be better in every domain than WoP!

I would like to remind that when Il-2 came out, it was graphically oustanding. And that also made the game's reputation. It was a very good looking and was a deep sim. Everything was over the rest.

SoW has to beat that same challenge. No?

WoP is a good test, and a good first step for Oleg and team to have a good idea of what's "do-able" in terms of graphics (even with a limited terrain and ground objects). Now all the rest has to be as good as that .
I also wonder what are the links between the Il-2 Birds of Prey project and Il-2 / SoW / Oleg Maddox... isn't Birds of Prey published by 1C? And isn't Oleg Maddox a producer at 1C? I'm confused!

Can't Oleg just give his opinion? That would help!

EDIT
I also want to add this, about hollywoodish graphics :
haze and colors, blur and HDR, god rays and other "impressive" FX and cinematographic effects can all be graphical options.
So it is best for Oleg to implement them in SoW (WoP style) and leave the possibility for each of us to tweak the result he wants (Il-2 difficulty settings style)!

Last edited by sweln; 01-05-2010 at 09:29 PM.
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