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| Tips and Hints Different solutions, tips and hints. |
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#1
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You don't need to divide them, a single stack is fine. Probably won't even need to cast resurrect even.
One thing to note: For all of those people saying that they don't need glory because they have 1k leadership already because of map kiting, I think you are missing the point. The point is that for people who do not kite maps, either because they don't want or don't know to, it is much better advice to spend a few early runes on Glory to make up for the harsh leadership scenario early on. |
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#2
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well if they kilte just for 1000 ld they are weak kiters lol. I got like 7-8k last time on my paladin xD
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#3
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what does kite mean?
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#4
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It means that you lure enemies, guarding maps a few inches away, so that you can snatch the map without engaging a fight.
This way you'll be able to travel to other islands and solve non-fighting quest, visit shrines, collect treasures etc. There's alot of mixed oppinions about this technique, since the enemy guarding maps are supposed to be immobile. Luring them away with lots of quick-saving and loading is really exploiting a small glitch, and can give you a tremendous advantage. Being level 20ish kinda makes no-loss fights on Debir a blitz. However since it requires no bot or cheat codes it can't really be considered cheating... Can it? |
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#5
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Actually DGD, I'm just using black dragons in my current mage run through with the new gift pack and I still find transmute very useful. I'm tending to use the dragons to collect the chests and spamming demon portal level 3 on the first round. I have the scaly set and twinkling boots, so once i just stone skin and then mana spring every round on whatever has come out of the portal! All of the enemy stacks surround the demons and generally from Montero onwards, by round 10 when mana regeneration starts halving, the summoned demons start finishing the remaining stacks off.
Combined with the Wanderer's gloves and level 1 Teleport, this sure beats the old mana spring-poison shower combo! So, in this way I'm finding Transmute more useful than Mana Regeneration as the multiple attacks on the demon stacks generate more mana than i can use in the first 10 rounds! Last edited by travelingoz; 01-28-2010 at 07:13 PM. |
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#6
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I totally agree with that. However, I was talking about a pure caster mage - one who barely gets his BD stack to attack and hammers the enemy with spells. In such case you will kill with spells and that does not generate any mana back.
If you do have a nice stack of BD's, they are great for mopping up weakened enemy units and in such case, Transmutation is really nice. In that particular game I was referring to, I had only 1 available, and he alone wasn't doing much, so I had to compensate with Concentration rather than Transmutation.
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