Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Armored Princess

King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 12-20-2009, 09:24 AM
Sandsai Sandsai is offline
Approved Member
 
Join Date: Sep 2008
Posts: 65
Default

I feel the AI cheats a bit when it comes to traps. Sometimes I lay a trap and the shortest distance is straight through that trap, the enemy has to walk only one tile to reach me, but the enemy goes around the trap tile to attack my unit. I have sometimes noticed similar behavior when the enemy starts walking from its starting position. I would replay the same battle and note that there are only two direction possibilities. I would place a trap on one of those to see which tile the unit would step on, making sure that everything else was identical, same stack on same arena, casting the same spells and giving otherwise identical battle orders, but the enemy would avoid the trap tile and opt to walk on the free tile no matter where I placed the trap. One battle I even remember which way the enemy would go and place the trap on that path and of course, everything else being equal, it decided to walk around the trap.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:31 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.