![]() |
|
IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() |
#2
|
|||
|
|||
![]()
You are truly amazing!
Completely forgetting that the shot from BoB is very early WIP, not even BETA!!!, yet criticizing every little thing you see. And at the very same time you stand there completely blinded by some overbombastic graphics effects completely disregarding optical, physical and historical realism. Ridiculous, simply ridiculous. Maybe you should check out HAWX as well, go for action games and forget about realistic simulations at all? You won't be satisfied by BoB if you think that these Hollywood-Effects are realistic. |
#3
|
|||
|
|||
![]()
.... and You are truly blinded.
You can' t give credit to some talented map makers and graphics artists. Not to mention the people who optimized the engine for super smooth play and stability ect ect ..... ect Its truly beautiful work! Not to everyone's taste but that makes the technical accomplishment no less. Competition is good. Embrace. Personally I dream of competing sims. Let them each do their best. We as simmers can only benefit. ** I will leave you to your personal attacks, going soaring today ![]() |
#4
|
|||
|
|||
![]()
Actually, I never ever said it doesn't look nice. Infact, I did so numerous times before. Feel free to use the search-function to confirm this.
So your personal opinion about me doesn't really fit and it's simply not the point as I would support you 100% if you'd say that it looks fantastic and nice - though it is not realistic. But you posted that WoP/BoP looks better, more realistic, with better textures, ground- and effects-modeling than BoB ever will and that has nothing to do with admiring great artwork, as you just claimed you do in your last post. ![]() |
#5
|
|||
|
|||
![]()
A pretty face can hide a hideously ugly soul ... WOP was always meant to be an action game and therefore it isn't competition for SoW. Apples and oranges.
![]() |
#6
|
||||
|
||||
![]()
i can´t bealive the machine example for run this sim:
Minimal System Requirements: Processor: Intel Pentium 4 3200MHz RAM: 1024 Mb Graphic card: NVIDIA GeForce 7600 256 Mb or ATI Radeon X1650 256 Mb HDD: 10 Gb free disk space OS: Microsoft Windows XP SP3, DirectX 9.0c. Soundcard, DirectX compatible Internet connection: 56 kb/s Keyboard, mouse Recommended System Requirements: Processor: Intel Core 2 Duo 2400 MHz RAM: 2048 Mb Graphic card: NVIDIA GeForce GTS 250 512 Mb or ATI Radeon 4850 512 Mb. HDD: 10 Gb free disk space OS: Microsoft Windows XP SP3 with DirectX 9.0c / Microsoft Windows Vista SP1 / Microsoft Windows 7 Sound card: DirectX compatible with support 5.1 Internet connection: 512 Kb/s Keyboard, mouse, joystick http://www.airwargame.com/eng/game/ My old Quad 9.400 2.66 will still functional and maybe, maybe not be obsolete when Storm Of War will release. ![]() the simulation is very similar that il-2 i read and weather are in some point, very basic. buth the graphic terrain are nice. nicy 162 ![]()
__________________
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
|
#7
|
|||
|
|||
![]()
Way too much bump at the plane's hull
![]() |
#8
|
|||
|
|||
![]()
Protos, giving you the benefit of camparing WoP and BoB since both are still WIP (even if i still don´t think its right to compare between each other), i agree that the terrain looks great on WoP and way better than what we got with il-2 and was showed so far from BoB. But you can´t say the atmosphere and color are realistic on WoP^, i´m also fly from time to time, and the ground and sky doesn´t look that at all on a clear day. On WoP it looks oversaturated, and they made it intenionally to give a more cinematic experience, but it not REALISTIC at all. The only way that reality would look a little more similar to WoP its in a fully overcast day.
Still, WoP its a mainly arcade sim, not a realistic sim, that means they have the advantage to use more cpu resources on to graphics, instead of phisics. That the main reason i don´t think fair to compare WoP with BoB. Couldn´t agree more that competition is good! ![]() |
#9
|
|||
|
|||
![]()
Well said.
Besides that, WoP is only partially WiP, as the only W in the current P consists of porting the game to the PC. The game itself is available for quite a while now. |
#10
|
|||
|
|||
![]()
WOP at the moment is very good and hopefully.... the WOP BOB map will become larger....., a ground transportation system developed........ terrain lighting from cockpit improved........terrain color palate expanded......, difficulty settings more diversified rather than lumped into arcade, realistic, simulator modes......mission builder WIP.....plus a few more.
This all could be accomplished overtime, but in the mean time WOP should attract more simmers to the combat flight sim genre. This should bring more sales for Oleg's SOW series. Its all good. |
![]() |
|
|