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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

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Old 11-24-2009, 10:34 PM
Kathos Kathos is offline
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Originally Posted by Zechnophobe View Post
I don't... really agree there actually. I mean, the goal of most battles in this game is to suffer as few casualties as possible, so trying to do it perfectly is just the normal taken to the extreme.

What I'd really like to see is a high gold, extremely high difficulty setting. Basically where you can easily replenish troops, but battles are brutal and will require you to focus more on effective victory, than on whatever cheese tactics fools the computer into giving you infinite mana for resurrection.
Lol, guilty of that one. Use to do it all the time in KBTL, didn't really have to worry about losing much cause I could resurrect like crazy.
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Old 11-24-2009, 10:39 PM
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Zechnophobe Zechnophobe is offline
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The mana spring on a troop adjacent to imps trick? That was a good one for most of Demonis. The last 14 little imps would slowly smack you, and you'd just get more and more mana, recasting as necessary, until you could resurrect your entire force!

But aren't the 'hard' fights that actually get your troops hands dirty more satisfying? When you are trying your best to just do the best damage you can, because this is an actual combat? I really like those fights. But we are groomed throughout the duration of the game to focus just on less losses.. instead of sweet sweet victory.
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