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Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers. |
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#1
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Well, the spawn places are random, but there have been demonologists on Bolo, Verona, Dersu, Shatterra and nameless in my games.
As for the unit, they can spawn various demons to help them. Their stats are (looking at the guide): Race: Neutrals Leadership: 210 Attack: 30 Defense: 25 Initiative: 6 Speed: 2 Crit: 12% Damage (close combat): 9-10 phys Damage (ranged): 12-14 fire Damage vs. Demons: 18-21 magic Health: 160 Resists: 25% fire, 25% magic Shooting range: 4 squares |
#2
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For me the essential units are Royal Snakes (for striking without retaliation), Paladins (for resurrection) and Inquisitors (for rage and resurrection). Royal Griffins are very useful too, but maybe a little vulnerable for a tank. Royal Thorns are insanely useful but not against heroes or stacks with lots of archers in it. Red Dragons are great. Currently I'm only using those 6 units, but I would definitely replace something with Archmages if I could find any.
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#3
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#4
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P.S. Where are these Paladins everyone's raving about, I haven't found them anywhere since the training battles!
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#5
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Verona and Rusty Anchor for me. Also limited supply in the temple of hope after completing the amulet quest.
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#6
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For some reason I simply can't bring myself to use the human troops. They're too goody-two-shoes for me.
It's not just the aesthetics, they're just too.. tanky and slow. I prefer fast and hard hitting. Maybe because I always loved the warlock in the heroes series. |
#7
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the paladin is different. it's a very very useful unit, no matter how far in the game you are. they don't move too much and they don't get to kill too much due to low speed, but they can be used as a support unit.
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