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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-20-2009, 12:45 PM
lep1981 lep1981 is offline
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I love the Stuka development so far, shadows are great and the cockpit looks amazing...

I can see the bomb's arm extended in the image, is that going to be animated? I suppose it will considering it is extended in the image, but I thought i'd better ask

Great work so far Oleg.
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  #2  
Old 11-20-2009, 01:07 PM
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furbs furbs is offline
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very, very nice cockpit on that stuka!

things are coming together!

Oleg...one of the things i always thought could be better in IL2 was the smoke, fire and weapon hit affects...has much time and thought gone into improving these in SOW?

cheers.

Last edited by furbs; 11-20-2009 at 01:23 PM.
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  #3  
Old 11-20-2009, 01:53 PM
lep1981 lep1981 is offline
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Quote:
Originally posted by furbs
Oleg...one of the things i always thought could be better in IL2 was the smoke, fire and weapon hit affects...has much time and thought gone into improving these in SOW?

cheers.
I TOTALLY second this question... something I've always believed as well and would be great to see improved.
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  #4  
Old 11-20-2009, 02:38 PM
mark@1C mark@1C is offline
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hi.BOSS,
After I have seen some updated screenshots these one or two months.I've got a feeling.Don't you think that the whole background(the whole scenery)is a bit "clean"?
I mean if the sky is clean,maybe it's beautiful.But it seems that the ground needs some more "dirty" and "soil" feelings.I think you have done this very well in planes modeling.Sometimes I think "god,what a worn plane".
The plane looks realistic,while the ground scenery looks like we are just flying over an EA SIMS 3 city.
Maybe BOSS,you have already seen the ARMAII,"To surpass ARMAII" is my best wishes to your NEW SERIES.

Last edited by mark@1C; 11-20-2009 at 03:05 PM.
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  #5  
Old 11-20-2009, 04:40 PM
Foo'bar Foo'bar is offline
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Quote:
Originally Posted by mark@1C View Post
hi.BOSS,
After I have seen some updated screenshots these one or two months.I've got a feeling.Don't you think that the whole background(the whole scenery)is a bit "clean"?
I mean if the sky is clean,maybe it's beautiful.But it seems that the ground needs some more "dirty" and "soil" feelings.I think you have done this very well in planes modeling.Sometimes I think "god,what a worn plane".
The plane looks realistic,while the ground scenery looks like we are just flying over an EA SIMS 3 city.
Maybe BOSS,you have already seen the ARMAII,"To surpass ARMAII" is my best wishes to your NEW SERIES.
In 1940 the world was much cleaner than today
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  #6  
Old 11-20-2009, 05:40 PM
ramstein ramstein is offline
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In 1940 the world was much cleaner than today
just how old are you?
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  #7  
Old 11-20-2009, 06:48 PM
hiro hiro is offline
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Default thank you for the update

That was great!

Seeing the game in action with bomb drops . . . and the detail in the cockpit is awesome.

Enjoy your vacation and have fun.


What elements are getting updated for the 3D engine?




As for the arma detail, that's a FPS based kind of game. And Oleg just said WIP . ..

Remember about the posts way back? This Amra has to look good up to around 2000 m or so . . . because most of flying there is supporting ground . . . BOB SOW has to look good on the ground all they way up to space. Well just shy of space.




The Stuka is close enough for a safe pull out if its using IL-2 AI.
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  #8  
Old 11-21-2009, 10:29 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by furbs View Post

Oleg...one of the things i always thought could be better in IL2 was the smoke, fire and weapon hit affects...has much time and thought gone into improving these in SOW?

cheers.
of course. Simply it is too early to show.
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