![]() |
|
|
|
#1
|
|||
|
|||
|
Vulture - good points. I simply did not want to change my unit setup that much by the end of the game. Though I wonder, if you use like a few thousand skeleton archers, won't the dragons rush and all attack them in the first round? AI seems to love pestering the lowest level unit and especiall pestering archers, since they do 1/2 damage in melee.
In AP, Dragon Arrows got tweaked a lot. They only reduce defence by 30% on first level (I don't use archers so I did not upgrade it, wonder what level III does). But there is another way to kill strong stacks in one hit... I love using the Gargoyle (Gorgul)/Gorguana combo. In one battle, the Gorguanas cast Blood Mark (doubles the damage suffered by that stack) on the enemy Tirexes, then my around 320 Gogruls attacked the Tirex (indirectly with their spears through a weaker unit) - they did a critical, Tirexes got some 10.500 damage, all 10 died! |
|
#2
|
|||
|
|||
|
So how bad is it to use Undead/Demons in your army if you don't have tolerance? I'm at Haas and my current army isn't cutting it but I don't have runes to spare.
|
|
#3
|
|||
|
|||
|
Don't do it. The negative effects (crit loss, stat loss) of having low moral troops in your setup by FAR outweighs the benefits of whatever troop you wanted to add. Only exception: Inquisitors. They're no damage dealers and if you lose them it's your own fault, not that of their stats. If you add Demons that is, of course. Their own Tolerance Skill takes care of undeads in the team already as we know.
Use units that don't give a crap about who's with them. Like Dragons or more Undeads/Demons for example :> Depending on if you wanna go for a no loss campaign this fight can end up a little frustrating. Especially as a paladin with the lack of atk and ldr to make quick work of the most annoying enemies and inevitably running into Armageddon phase. Hope you didn't have an asshole-Haas-setup like me. 6 Dragon stacks. I have never seen a more annoying distribution of units with Haas in any playthrough ever after >< |
|
#4
|
|||
|
|||
|
Unfortunately I have 6 stacks of dragons as well. With the help of the Scanner, I've located Rahha's shield which should help me a lot. I also just picked up that sword that gives enemy dragons -50% attack or whatever it is.
I think if I opt for runes w/ the obelisk reward I might be able to put 2/2 in tolerance and again w/ the scanners help I can easily snag some demons and archdemons to really put me over the edge. Should be a breeze. |
|
#5
|
|||
|
|||
|
Beat Haas last night and then it crashed when I ported off the turtle. Will finish it up again tonight probably. I think I went overkill with how prepared I was when I came back, it just felt like my units were getting outdamaged flat out so I went with almost a complete counter-comp:
Archdemon - Fire immune Demon - Reduced fire damage Knight - Dragon Slayer (holy crap these guys tore it up, no circle attack needed) Emerald Green Dragon - I like them due to no retaliation and the mana back, but they weren't necessary by any means as my mana was spent dispelling almost the whole time. Royal Snake - I milked these guys all game long so I just kept them along for the ride. Very potent with the wife, gotta love no retaliation. I also made sure to get Rahha's Shield and the Dragon Slayer sword. I went from losing the fight to a joke of a fight. Could have done no losses pretty easily if I wanted to spend the time, but I didn't do it the rest of the game so no point bothering. I was only level 25 with about 19000 leadership as a pally. (normal mode is probably why) Off to try AP once I figure out which class I want to roll. |
|
#6
|
|||
|
|||
|
I finished the game today with a warrior; my first time at Impossible level. The odd thing about the end was that the fight with Bagud, the orc, was very difficult, but against Haas things went well. Bagud made very good use of teleportation which (owing to a teensy positioning error on my part) nullfied all my skelton archers--in fact all 2000+ were destroyed without ever firing a shot, as he teleported in more units as I teleported the archers elsewhere. (However, by moving his main units like that he put them in the midst of my army, and so he did lose.) I did not take any archers to meet Haas: I had knights, horsemen, shamans, ancient vampires, and swamp snakes (yes, swamp snakes: there weren't enough royal snakes left in the game and I had Feanora, the snake boots, and the snake ring.) Haas had 145 dragons (28 black (14/14), 47 red (15/15/17), 21 green, 49 bone (26/23) and 38 Archdemons (19/19). But Haas did not cast spells cleverly--he used things like pygmy and hypnosis (easily cancelled by dispel); he was annihilated in about six turns with moderate losses for my troops. Knights, the dragon sword, the dragon slayer spell, and fighting at night with the Miner's Helmet, the cloak of shadows, and the vampire ring really helped--I deliberately waited for night
It is interesting how different players find different battles the hardest. I think mine, in this game, was at Castle Nexy. I hate demonesses. |
|
#7
|
|||
|
|||
|
I like Mass Magic Shackles. What do demonesses do then ? :>
|
![]() |
|
|