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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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#2
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No need to b**** to them about it either.
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#3
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I hope we'll get black/red outs in the patch as well...
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#4
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Sensitive? Hardly... it's just now that I'm freelance and no longer working for any of these companies, I'm ALLOWED to talk this way. I've been living in the real world for a long, long time buck-o, so pucker up, buttercup.
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#5
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I alpha tested Frontlines fuels of war for THQ back in the start of that game. It had a very ruff start, but the Dev team stuck with it and fixed every issue and added a ton of features that the community asked for. It lost a lot of players but in my opinion once they were done fixing it,,, it was one of the best Battlefield style games to ever hit console. 50 players/ every vehicle you could imagine and drones to boot, zero lag, and proximity chat , I mean you name it they put it in there. Its a shame that there won't be a FFOW II because they had just about everything ironed out and the sequel could have been one of the best MP games to ever come to console. I know my hat will always come off to the FFOW's Dev team, they were some the best and it was a honor to work with them and see how they took care of their community despite publisher pressure. Desode |
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#6
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In my experience, the people that make games - and I'm talking about the people on "the frontlines" doing the actual coding, textures, modelling, sound, animation etc - are more motivated by a desire for appreciation of the final product than anything else. It's the guys in suits (that tend not to be gamers either) that ruin it for everyone. Unfortunately they are also the ones that a) get rich off everyone else's hard work and b) put up the funds to get the game to market. Very few studios can afford to say "it'll be done when it's done". But the ones that can afford that stance, often put out some great games (Rockstar North, iD...). |
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#7
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Hey developers/publishers/whoever is responsible for this series, frankly I don't want to hear about sequels or PC versions at least for another year or two. I want to hear about fixing the version I bought or rest assured it will be the last Sturmovik I ever buy. I've had a lot of fun with the limited time I've been able to spend with this game, but I'm not made of money and I expect this product to be supported for more than two weeks after its launch date. Otherwise, what faith do I have in buying your next product, which will probably be bungled just as badly post-release?
Last edited by Rufus_the_Rat; 11-09-2009 at 05:37 AM. |
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#8
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#9
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You know, I think I might (get 1946) because at least its cheap. I have Forgotten Battles from way back. |
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#10
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=O That. Is. EPIC!
I remember playing one of those for a Gran Turismo simulator at a car show, but I never thought a household gamer would have one XD |
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