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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Quote:
The mission builder forum of UBI, when it was created, had a lot of good ideas to help improve the FMB of IL2. Really would like to know in the future how much of it we'll see on SoW. Thanks a lot Luthier for the bone, hope to see more insight info in the future about this. |
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#2
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For example, ArmA2 have only 7 missions, and Dragon Rising 11. Very crappy and desolated. And i remember the first Su27 that have so many missions (I dont remember Il-2), and good missions. hope this will be repeat in SOW
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Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#3
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from Alex Voicu.this is the same guy taht do the tempest in il2
![]() i ask my self if that typhoon is for a series of SOW
__________________
Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#4
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is there going to be another update this week?
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#5
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Oleg just gave us two updates and a lot of his time on the forums. I think it's understandable if he lets us digest all the new stuff for some weeks.
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#6
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Relax
All the picture updates are not going to make the SOW release any faster. |
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#7
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My question is regarding the single player game.
I know you have stated that this is not so important anymore, but for many of us living in remote areas, or distant countries, ping rate or bandwidth or even time time available for gaming make online gaming difficult or impossible. Here in New Zealand, for example ping to overseas servers is very bad, and there are few flight sim enthusiasts locally. I realise that many or perhaps most are interested mainly in online gaming, but I suspect that the online gamers are also far more likely to frequent forums like this and so have their point of view heard more. For the rest of us, the single player game is everything. The most important part of this is the AI, so...my questions are: Does the statement that single player game is less important now mean that less work will now be done on the AI in order to advance the multi-player game? Will the morale of the AI be modeled (as in for example close combat series) so that AI may run in fear or go crazy with anger etc.? Will the AI use realistic tactics of the time (for example RAF predominant use of line astern/vic formation) Are you able to give us some idea of what we can and can't expect from the AI in general? Last edited by imaca; 11-05-2009 at 08:08 AM. |
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