Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-03-2009, 02:28 PM
Doktorwzzerd Doktorwzzerd is offline
Approved Member
 
Join Date: Aug 2009
Posts: 135
Default

Quote:
Originally Posted by flynlion View Post
Ace Combat as NOT a flight sim, not by any stretch. BoP isn't really a flight sim either but at least it is an attempt, albeit a flawed one.

Really, you don't think the sim mode of BoP is truly a Sim? It seems pretty simmy to me. What makes it not a sim to you?
Reply With Quote
  #2  
Old 11-03-2009, 03:00 PM
Ancient Seraph Ancient Seraph is offline
Approved Member
 
Join Date: Sep 2009
Location: Dutchman in Spain
Posts: 788
Default

Kind of hard to define 'real sim'. For recreational use BoP is sim enough for me, and I do believe it's in the sim category. Of course it can't be compared to a FNPT II sim, like some people want it to be.
Reply With Quote
  #3  
Old 11-03-2009, 11:42 PM
flynlion flynlion is offline
Approved Member
 
Join Date: Oct 2009
Posts: 288
Default

Quote:
Originally Posted by Doktorwzzerd View Post
Really, you don't think the sim mode of BoP is truly a Sim? It seems pretty simmy to me. What makes it not a sim to you?
Hi Doc
A flight sim is a tool designed to train pilots in correct procedures by acurately "simulating" aircraft performance and handling characteristics. BoP, while it is lotsa fun, in no way replicates an actual aircraft. Take spin recovery, for example. In most aircraft, particularly a high powered prop driven one, the 2 steps in spin recovery are 1) power to idle and 2) opposite rudder. In many cases the plane simply flies itself out once power is reduced. BoP probably requires a different technique because the rudder and throttle are so difficult to employ seperately in the game, so it is understandable. Just don't try the BoP technique in a real plane (ouch!) LoL. But why are so many of the flight models so messed up? Why does the Spitfire try to snap roll every time you pull any G, when anyone who ever flew the real thing claimed that it "had no vices" ? Why does the FW190 Butcher Bird fly like a piece of bird crap? Please understand that I am NOT trying to bash the game, it is in fact one of my favorites. I just think that a true "Flight Sim" should be closer to the real thing. BoP is a toy, and that's fine 'cause we like toys. BoP is in fact a lot more fun than most "simulators" that I've dealt with in the past LoL
Reply With Quote
  #4  
Old 11-04-2009, 10:05 AM
David603 David603 is offline
Approved Member
 
Join Date: Jul 2009
Location: 6'clock high
Posts: 713
Default

Quote:
Originally Posted by flynlion View Post
Hi Doc
A flight sim is a tool designed to train pilots in correct procedures by acurately "simulating" aircraft performance and handling characteristics. BoP, while it is lotsa fun, in no way replicates an actual aircraft. Take spin recovery, for example. In most aircraft, particularly a high powered prop driven one, the 2 steps in spin recovery are 1) power to idle and 2) opposite rudder. In many cases the plane simply flies itself out once power is reduced. BoP probably requires a different technique because the rudder and throttle are so difficult to employ seperately in the game, so it is understandable. Just don't try the BoP technique in a real plane (ouch!) LoL. But why are so many of the flight models so messed up? Why does the Spitfire try to snap roll every time you pull any G, when anyone who ever flew the real thing claimed that it "had no vices" ? Why does the FW190 Butcher Bird fly like a piece of bird crap? Please understand that I am NOT trying to bash the game, it is in fact one of my favorites. I just think that a true "Flight Sim" should be closer to the real thing. BoP is a toy, and that's fine 'cause we like toys. BoP is in fact a lot more fun than most "simulators" that I've dealt with in the past LoL
If you don't like the Spitfire's handling, turn down the elevator sensitivity about 5 notches in the options menu, and you will end up with a plane that will hardly ever stall and can out turn a La7 easily. Can't fix the Dora9 though, because it is rather slower than it should be, and even with the elevator sensitivity turned down it is vicious to fly, but hopefully this is one of the planes that is going to have its flight model fixed in the patch.

Come to think of it, most if not all the planes are slower than their real life counterparts, but some (P51D, Spit II, Hurri II etc) are outrun by planes that should be considerably slower.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:10 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.