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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Thanks, I think I still have a copy of that from 2006 when it came out, sweet. I think I'll have to see if it will run on this laptop. Hope Its still got its CD-Key with it :S better search the boxes in the spare room. lol
It was brilliant from what I remember, but i'll take a hit in graphics for a game that actually works and wasn't coded by a special needs day outing. I appreciate the reply. |
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#2
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there is a good helo sim out too dcs blackshark dont know if you are into helos house but it looks pretty amazing im on the look out for 1946 in my local game or gamestation
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#3
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http://www.play.com/Games/PC/4-/3251...&ob=Price&fb=0
£6.44 from Play.com I'll check that out, I'm not a huge Helo fan, but I used to love the Comanche series, and I'd love to try one. |
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#4
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JESUS CHRIST Black Shark looks bloody impressive and VERY hard!!! Might have to give it a go, just to see how badly I'll fail lol.... the physics looks amazing *cough* I can think of some people that could learn some stuff form that
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#5
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Quote:
luck you can taylor the controls to your liking |
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#6
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Quote:
comanche i remember that mate played many many hours on that game they released comanche 4 but i never got to try it i was hooked on janes ah64 longbow at the time |
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#7
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yeah my bro played the AH-64, sadly my PC wouldnt cope with Comanche 4 gfx at the time lol which sounds mental when you look at the graphics now hehehe
sweet I'll PM you my MSN addy, and if you want add, me and we'll meet up online on IL-2 1946 |
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#8
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sweet mate ill install msn on my lappy later and ill pm you my addy too mate
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#9
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2 more bite the dust
the fan base gets smaller. |
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#10
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The best flight physics and damage models I've ever experineced was in "Red Baron 2".
The WW1 Bi-planes would creak like a sailing ship and sometime break up under high G turns, or in the case of the Fokker D.II or Neuport 17, just fall apart even during modest maneuvers. Hits on individual wing struts, spars and fuselage frame members would severly effect structural integrety. I once had a upper right wing let go on a German twin seater light bomber when I pulled a swooping right turn to because I'd suffered a splintered outer right strut from a single bullet hit 3 minutes earlier in the game. On top of coping with engine problems (Be.2, Re.8, etc.), watching the fuel, oil and temperature guages (if lucky enough to be so equiped), coping with some of the cronically unstable handling of some fighters (Dr.I, Sopwith Tri-plane, Camel, Pup, etc.) plus any damage from enemy action.... there was sporadic weather conditions, varying cross winds, FlaK, and having to actually read reproduced paper maps of the Western Front to navigate. The game required players to be able to navigate exactly the same way as their real life counter parts. Players could attack Zepplins, patrol the front, straffe and bomb trains, attack observation ballons, maraud behind enemy line looking for target of opportunity, etc. To say that the game was hard is an understatement, especially flying aircraft with wing warping instead of aerelons and rotary engines. Any of the IL-2 titles come in a slose second to "Red Baron 2" and "Red Baron 3". All my dogfighting skills were honed and polished on the "Red Baron" series of sims.... dogfighting WW2 fighters is easy by comparison.... at least the wings don't fall off when pulling a "retournment", "Split S" or coming out of a dive. Last edited by Panzergranate; 10-30-2009 at 01:45 PM. |
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