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Battle mode Strategy, hints, questions

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  #1  
Old 10-16-2009, 05:21 PM
BB Shockwave BB Shockwave is offline
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Quote:
Originally Posted by bucazaurus View Post
There is a necromancer house in the dwarf land. Usually you can find Ancient Vampire there.
Tried it, he sells simple vampires. I even did the Evil Book quest but Karmac or whatever also only sells regulars...

And I heard people found Vampires sold in Bat form - never seen that happen in both of my games...

Quote:
Originally Posted by Razorflame View Post
single unit can kill karador and rage and spells do matter

especially for a warrior having the advantage of high starting rage and high damage rage abilities is a boon

whereas for a mage i think i took down karador on level 19 with shaman/necro/inqi/demoness i believe the battle was very easy keep killing bone dragons untill karador hasn't got any more mana to do something else then just mass kill the rest

fire rain+ the amulet that gives +15% damage to fire spells makes this fight a laughter

given i had an intellect of 40 and most things died with my triple dual cast
HUh? How on earth did you get a 40 Intellect on that level? I'm 19 or 20 too, as a Mage, but during Level-Up the game hardly let me take Intellect. I have the Archmage Staff, Dead Skull, Royal Snake Ring boosting my intellect to 26-28, but that's all. Even with Level 3. Fire rain with Prismatic Helm and the Hellfire Amulet, Karador's 70-or-so Death Knights and 380 Zombies own the field. They do horrible damage. Me, on the other hand, had trouble taking down his measly 50 Ancient Vampires, due to the bastard's ability to evade criticals.

In comparison, the Evil Book battle was over in 3 turns without lossess...

Last edited by BB Shockwave; 10-16-2009 at 05:26 PM.
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  #2  
Old 10-16-2009, 06:43 PM
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bucazaurus bucazaurus is offline
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Good combo for mages against Karador. Will require Higher Magic skill (preferable maxed) and one stack of green dragons. They will have first move at the start of each turn , even the Necromancers have the same initiative, because they outrank the Necromancers in level.

First turn : Glot Armor + (first spell) Armageddon / (Second spell) Invisibility.

Second turn: Wait then use Chargers. Karador's troops will go defend mode.Collect all chargers if possible, mana balls having priority, and use Green Dragon's ability to Gain Mana.

Note - Invisibility lvl 1 only last 2 rounds but this rounds are considered the rounds made by the stack you cast the spell upon and not the game rounds,so if you don't Wait and use your action points the Invisibility will vanish.

Third turn:Invisibility + Rage Draining

Forth turn :Use a damage spell scroll on the strongest stack if possible otherwise just let the turn to pass.

Fifth Round : Repeat from the first turn.
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  #3  
Old 10-17-2009, 04:12 PM
Razorflame Razorflame is offline
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Quote:
Originally Posted by BB Shockwave View Post
Tried it, he sells simple vampires. I even did the Evil Book quest but Karmac or whatever also only sells regulars...

And I heard people found Vampires sold in Bat form - never seen that happen in both of my games...



HUh? How on earth did you get a 40 Intellect on that level? I'm 19 or 20 too, as a Mage, but during Level-Up the game hardly let me take Intellect. I have the Archmage Staff, Dead Skull, Royal Snake Ring boosting my intellect to 26-28, but that's all. Even with Level 3. Fire rain with Prismatic Helm and the Hellfire Amulet, Karador's 70-or-so Death Knights and 380 Zombies own the field. They do horrible damage. Me, on the other hand, had trouble taking down his measly 50 Ancient Vampires, due to the bastard's ability to evade criticals.

In comparison, the Evil Book battle was over in 3 turns without lossess...
gues i was just lucky with the random intellect boosters throughout the game

my attack was like 3 or something

now that was horrible ^^

i had feanora as wife as well and dead skull, archmage staff, ancient amulet, also had the intellect clas ring2 which i had used), old skull gained from karrakh

those already gave me 23 intellect ^^ think i also used the healers jacket

the rest i gotten random at level up and shrines of knowledge

but an attack of 3 is a pain in the ass believe me your units hardly damaging something ;"(
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  #4  
Old 10-19-2009, 10:27 AM
BB Shockwave BB Shockwave is offline
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My attack is around 12 or so. But having maxed Dark Commander my undead units get +7 more.

Yeah I could have picked up the orc shaman skull but choose to defeat him (was not selling good units/spells) and my army was not strong enough for a no-losses battle.

I also had the intellect ring, absorbed it. Guess you got intellec boosters while I got attack boosters...
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  #5  
Old 10-19-2009, 10:54 PM
Arilian Arilian is offline
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I have finally managed to kill him too but with a warrior after all, and i have used two kind of fairies, dryads, inq, ang greend dragons.
fairies do insane amount of damage with whip+poison dagger, i have seen 50k+ krits at lvl 23. (not in this battle as Karador have some defence) The whole main battle was not lasted 10 turns. With some time back and resurrect it became a no casuality victory.

The only spells i have used are bless+resurrect+fire damage to weapons.

Warriors seems to me more powerful than a mage really.
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  #6  
Old 10-20-2009, 10:08 AM
Razorflame Razorflame is offline
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ofcourse
a mage only got his spells his attack and defence are low so he can't get the same amount of damage from his units than warriors can do
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  #7  
Old 10-20-2009, 10:45 AM
Arilian Arilian is offline
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Quote:
Originally Posted by Razorflame View Post
ofcourse
a mage only got his spells his attack and defence are low so he can't get the same amount of damage from his units than warriors can do
Yes, but is should be compensated by either the spell utility or the spell damage. And also i have read opinions that teh 3 dual cast makes the mage the most powerful class. I disagree with this now.
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  #8  
Old 10-20-2009, 06:00 PM
Razorflame Razorflame is offline
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well think of this

warrior with black dragons/emerald green dragons/vampire(bat form)/bone dragon and any other fast melee unit

now combine this with level 3 onslaught and the undead commander

makes the warrior always go first to cast a spell and make the units attack the mage before he can do anything

so the mage won't even be able to cast such spells ^^

his army will be decimated before hand ^^

warrior>paladin>mage ^^


ofcourse u can say a mage can have that too but there are simply not enough runes for the mage to gather it all(unless u make abuse of my infinite money trick)

but all in all mage got lowest leadership

and an warrior stack doing +300% damage on a mage unit wel...

do the math
there have already posted critical above 10k damage (which is more than a single spell from a mage can do sometimes even more than 2 spells casted right after eachother

the only exception would be armageddon if i would do my math correctly

and furthermore this is HEAVILY BASED on the mage his intellect low intellect is bad mage

a mage needs to have at least 35 int> or higher otherwise he will be a wimp on impossible
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