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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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Just proving that the latter is false in our case. Also, one more thing. I only rented the game for the PS3 for a day so far, had little time to play. So i got the demo. P-51D's cockpit is actually that of a P-47D series. Actual P-51D cockpit from IL-2 ![]() BoP P-51D cockpit ![]()
Last edited by SgtPappy; 10-15-2009 at 05:23 AM. |
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#2
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[QUOTE=SgtPappy;111212]When people say that plane A turns with plane B, it means just as good, which in combat means that plane A can turn either slightly worse or slightly better sine it's impossible to determine if 2 planes ACTUALLY turn the same.
Just proving that the latter is false in our case. Actual P-51D cockpit from IL-2 ![]() Hey, are you running mods on your 1946? The graphics look better than my 4.09m running at max settings. If so, what mods? |
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#3
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make zoom a toggle
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#4
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Yup...being able to pick any plane you goddamn want-even a unicorn, or Me 262 in BoB; is a staple of replayability....a mistake that should'nt be made for the sequal. Unfortunately, without the 'net [I'm borrowing someone's computer;] I may never be able to enjoy any of the downloadable content...and all the ground-attack missions will hence forever remain tedious to me; as the flak simply can't hit me;0( Not once...and I finished the game weeks ago....but I've complained about that before. It's a very good thing there'll be a patch for it anyway; I would support it if I could;0(
Anyways...how about making the lock on camera pressure-sensitive; allowing you to zoom riiigghht in....;0) How awesome would that be; and it would be easy to implement;0) No great programming/hardware challenge at all. Zooms are always cinematic, and usefull too. The main improvement I want to see for the true sequel...is a battlefield that's massively alive with flak-a true [and truely dangerous] spectacle to behold [the patch is sorely needed; but will still result in only a few random AA guns following you around.] It should be awe-inspiring at low level, and intimidating. Have just finished Rudel's book 'Stuka Pilot'...destroyed more than 500! tanks, shot down 30 times....only once by fighters. Dynamic damage modelling I would consider less important...as what's in the game, is impressive enough already=diminishing returns. Instead, if the developers still have some extra cpu power they think they can squeeze out of the console...better clouds would'nt go amiss. Clouds with shape, that don't dissappear as soon as you fly into them. Anywho...that's enough for now;0) |
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#5
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Would love to see more fighters and bombers in the game and a patch to select planes on missions and maybe some more missions with new planes, like flying the night missions of world war II, but more planes por favor
planes Hawker Tempest Hawker Typhoon North American B-25 Consolidated B-24 Tupolov Tu-3 Petlyakov Pe-2 Petlyakov Pe-8 Avro Lancaster Short Sterling Handly Page Halifax Chance-Vought F4U Martin B-26 SIAI Marchetti SM.79 SIAI Marchetti SM.81 Mikoyan Gurevich Mig-3 it would be cool to see more planes, but let take the shattered night skies of war torn europe Last edited by ravage27; 10-18-2009 at 01:14 AM. Reason: forgot to add a plane to the list |
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#6
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but I agree the flak is way to easy, you can pretty much just ignore it even in simulation. Unfortunately I've already finished the whole thing so it would all be replay. I started up a practice mission on Targetware yesterday and was immediately destroyed by flak every time I suicidally attacked Tobruk with my bf109e. Good flak would also make Strike mode much more interesting online. |
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#7
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FuzzyChickens, that shot is just a screen off the internet.
1946 on my computer has the lowest settings and no mods. |
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#8
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A free flight mode(training with no enemies) so one can just fly around, perform landings and aerial manouvers...
Or am I an idiot and you can select no enemies on training, I'm not at home so can't check!... |
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