Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Birds of Prey

IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-15-2009, 05:10 AM
SgtPappy SgtPappy is offline
Approved Member
 
Join Date: Sep 2009
Posts: 123
Default

Quote:
Originally Posted by Das_Ubersoldat13 View Post
I didnt say turn better.. I said turn with.. meaning about the same .. it couldnt out turn..
When people say that plane A turns with plane B, it means just as good, which in combat means that plane A can turn either slightly worse or slightly better sine it's impossible to determine if 2 planes ACTUALLY turn the same.

Just proving that the latter is false in our case.

Also, one more thing. I only rented the game for the PS3 for a day so far, had little time to play. So i got the demo. P-51D's cockpit is actually that of a P-47D series.

Actual P-51D cockpit from IL-2



BoP P-51D cockpit


Last edited by SgtPappy; 10-15-2009 at 05:23 AM.
Reply With Quote
  #2  
Old 10-15-2009, 08:42 PM
fuzzychickens fuzzychickens is offline
Approved Member
 
Join Date: Jul 2009
Posts: 259
Default

[QUOTE=SgtPappy;111212]When people say that plane A turns with plane B, it means just as good, which in combat means that plane A can turn either slightly worse or slightly better sine it's impossible to determine if 2 planes ACTUALLY turn the same.

Just proving that the latter is false in our case.

Actual P-51D cockpit from IL-2


Hey, are you running mods on your 1946? The graphics look better than my 4.09m running at max settings. If so, what mods?
Reply With Quote
  #3  
Old 10-16-2009, 07:38 PM
atomschlag atomschlag is offline
Registered Member
 
Join Date: Oct 2009
Location: Solothurn, Switzerland
Posts: 12
Default

make zoom a toggle
Reply With Quote
  #4  
Old 10-17-2009, 07:10 AM
rocketassistedllama rocketassistedllama is offline
Approved Member
 
Join Date: Aug 2009
Posts: 17
Default

Yup...being able to pick any plane you goddamn want-even a unicorn, or Me 262 in BoB; is a staple of replayability....a mistake that should'nt be made for the sequal. Unfortunately, without the 'net [I'm borrowing someone's computer;] I may never be able to enjoy any of the downloadable content...and all the ground-attack missions will hence forever remain tedious to me; as the flak simply can't hit me;0( Not once...and I finished the game weeks ago....but I've complained about that before. It's a very good thing there'll be a patch for it anyway; I would support it if I could;0(

Anyways...how about making the lock on camera pressure-sensitive; allowing you to zoom riiigghht in....;0) How awesome would that be; and it would be easy to implement;0) No great programming/hardware challenge at all. Zooms are always cinematic, and usefull too.

The main improvement I want to see for the true sequel...is a battlefield that's massively alive with flak-a true [and truely dangerous] spectacle to behold [the patch is sorely needed; but will still result in only a few random AA guns following you around.] It should be awe-inspiring at low level, and intimidating. Have just finished Rudel's book 'Stuka Pilot'...destroyed more than 500! tanks, shot down 30 times....only once by fighters.

Dynamic damage modelling I would consider less important...as what's in the game, is impressive enough already=diminishing returns. Instead, if the developers still have some extra cpu power they think they can squeeze out of the console...better clouds would'nt go amiss. Clouds with shape, that don't dissappear as soon as you fly into them.

Anywho...that's enough for now;0)
Reply With Quote
  #5  
Old 10-18-2009, 01:11 AM
ravage27 ravage27 is offline
Registered Member
 
Join Date: Oct 2009
Posts: 2
Default

Would love to see more fighters and bombers in the game and a patch to select planes on missions and maybe some more missions with new planes, like flying the night missions of world war II, but more planes por favor


planes
Hawker Tempest
Hawker Typhoon
North American B-25
Consolidated B-24
Tupolov Tu-3
Petlyakov Pe-2
Petlyakov Pe-8
Avro Lancaster
Short Sterling
Handly Page Halifax
Chance-Vought F4U
Martin B-26
SIAI Marchetti SM.79
SIAI Marchetti SM.81
Mikoyan Gurevich Mig-3

it would be cool to see more planes, but let take the shattered night skies of war torn europe

Last edited by ravage27; 10-18-2009 at 01:14 AM. Reason: forgot to add a plane to the list
Reply With Quote
  #6  
Old 10-18-2009, 03:35 PM
kozzm0 kozzm0 is offline
Approved Member
 
Join Date: Oct 2009
Location: летая через небо
Posts: 514
Default

Quote:
Originally Posted by rocketassistedllama View Post
Yup...being able to pick any plane you goddamn want-even a unicorn, or Me 262 in BoB; is a staple of replayability....a mistake that should'nt be made for the sequal. Unfortunately, without the 'net [I'm borrowing someone's computer;] I may never be able to enjoy any of the downloadable content...and all the ground-attack missions will hence forever remain tedious to me; as the flak simply can't hit me;0( Not once...and I finished the game weeks ago....but I've complained about that before. It's a very good thing there'll be a patch for it anyway; I would support it if I could;0(

Anyways...how about making the lock on camera pressure-sensitive; allowing you to zoom riiigghht in....;0) How awesome would that be; and it would be easy to implement;0) No great programming/hardware challenge at all. Zooms are always cinematic, and usefull too.

The main improvement I want to see for the true sequel...is a battlefield that's massively alive with flak-a true [and truely dangerous] spectacle to behold [the patch is sorely needed; but will still result in only a few random AA guns following you around.] It should be awe-inspiring at low level, and intimidating. Have just finished Rudel's book 'Stuka Pilot'...destroyed more than 500! tanks, shot down 30 times....only once by fighters.

Dynamic damage modelling I would consider less important...as what's in the game, is impressive enough already=diminishing returns. Instead, if the developers still have some extra cpu power they think they can squeeze out of the console...better clouds would'nt go amiss. Clouds with shape, that don't dissappear as soon as you fly into them.

Anywho...that's enough for now;0)
Plane choice for the replay wouldn't amount to all that much if it was kept reasonable, since the available planes are so limited, there'd be 1 or 2 appropriate planes from the right air force for each mission

but I agree the flak is way to easy, you can pretty much just ignore it even in simulation. Unfortunately I've already finished the whole thing so it would all be replay.

I started up a practice mission on Targetware yesterday and was immediately destroyed by flak every time I suicidally attacked Tobruk with my bf109e.

Good flak would also make Strike mode much more interesting online.
Reply With Quote
  #7  
Old 10-19-2009, 05:17 AM
SgtPappy SgtPappy is offline
Approved Member
 
Join Date: Sep 2009
Posts: 123
Default

FuzzyChickens, that shot is just a screen off the internet.

1946 on my computer has the lowest settings and no mods.
Reply With Quote
  #8  
Old 10-22-2009, 04:37 AM
Leweegibo Leweegibo is offline
Approved Member
 
Join Date: Oct 2009
Location: On Your Six!
Posts: 42
Default

A free flight mode(training with no enemies) so one can just fly around, perform landings and aerial manouvers...

Or am I an idiot and you can select no enemies on training, I'm not at home so can't check!...
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:21 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.