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#171
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What I did in pacific fighters was just aproach the run way disable engin let down the gear set flaps right tail wheel lock canopy open to jump out if needed slowly descend and pray. Works 50% of the time atleast with bombers
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#172
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I'm sure this has been asked before but is it possible for your plane to run out of fuel?
I've been doing the very first mission over Dover on Battle of Britain and I can shoot all the Planes down and complete the mission but when I try the secondry mission to land I seem to lose power really quickly and my speed falls and I crash. I often take a fair bit of damage so I understand this would make me lose speed but on one mission my plane was almost as new and I still seemed to lose speed on the way back to land no matter what I tried? Is there somewhere in the cockpit that shows your fuel level? |
#173
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Also, it might not be your fuel running out, if you maintain WEP power for a long time, you engine will die as well. |
#174
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I managed to land my plane last night but I'll remember that for the future. ![]() |
#175
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Also in the Spits you have to be really careful about oil temp, even running them above 90% for extended periods of time can give you a burnout. I don't know about the fuel gauges, but it seems like most of the gauges are functional. |
#176
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hi guys,
I need help for the mission Battle of Stalingrad : Hornest's nest I destroy all the planes and i keep failing that mission. what I need to do? |
#177
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#178
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thank you my friend!
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#179
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I am using the throttle/flight stick combo that came in the LE Ace Combat 6 box, and really enjoy. Find it easy reach all the buttons, and so far have been somewhat successful on the missions. No online play yet, though. That will be the real test...
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#180
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In arcade, fire half a plane length ahead of the deflection marker and work the shots backwards towards the victim. Aiming ahead and walking the shots backwards works in all modes.
Also, it is possible to herd a victim into turning the way you want or not making a move that you don't want by sending a stream of tracer past them. In all modes, luring an I-153 or I-16 up above 15,000 feet will see them loose there maneuverabilty advantage and engine performance plus become a real pig to fly. They are extremely vulnerable above this altitude to 1940's built fighters.... I've managed to turn inside an I-16 at 22,000 feet with a Bf-109 G6. When attacking bombers follow Luftwaffe standard reccomended practice by flying parallel with the bomber at either 2 or 10 o'clock, turning in and attacking beam on with the aim of straffing across the bomber from wingtip to wingtip. The bomber will be unable to defend itself. An RAF method is to spiral in from behind, using negative rudder and aerolons, then fire whilst applying positive rudder, before re-applying negative rudder again to avoid hitting the bomber. The tactic make it very difficult for even a player manned defence gun to hit your fighter. Hitting the outer wings of a B-17 with concentrated cannon fire will cause it to break off very quickly. If coming in a bit too fast for a landing, try side slipping the aircraft (called a slip landing) to scrub off ground related speed without losing actual airspeed. In realistic and simulator modes, balancing an Fw-190 on negative rudder and aerolons whilst banked into a turn will enable it to turn inside a Spitfire.... you will need the controlls on 100% and well practiced reactions to try this. Whilst a Il-2 and Il-10 have armoured fuselages, the wings aren't, so concentrate on hitting these. Barrel Rolling towards an attacking enemy during a head on pass will make you extremely difficult or impoosible to hit, depending on the enemy''s shotting skills. Pulling a well timed "Split S" during a head on pass will put you behind an attacking enemy aircraft. Using the rudder, during a turning battle, will allow your aircrafts nose to lead ahead of the target. This is called "Slip Turning" and makes your aircraft fly slightly sideways. This was a popular tactic with the WW1 ace Manfred von Richtoffen ("The Red Baron") and WW2 US ace Ira Bong. "Slip Turning", like all of the advanced aerobatic maneuvers, are not possible in realistic or simulator modes due to the screwed up game physics. It is only possible in arcade mode. |
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