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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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#2
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I'd do that...if I had my 109 cockpit -_- lol, I can't wait for that patch so I can actually see the inside of my G-6.
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#3
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I play all three modes, depending on my mood, and patient levels. I started out in Arcade, but now play mostly in Realistic mode. I sometimes switch to Sim mode when I feel like challenging myself. I like Sim, but the only issue I have with it is seeing. I know it is more real like it was in the era, but, I can't see well (I am an aging gamer) besides that, I am disabled, and sit about 12 feet from a 37" HDTV to play. So, I simply have a hard time seeing the foe in Sim, and most the time, end up shooting a friendly anyway. I DID play a game of CTA on Sim mode and it was a blast scanning the air field looking for a landed foe, as well as landing and hiding from a foe. I really did enjoy it allot. I have to admit though, I don't have near as much fun in dogfight, or team dogfight on Sim. I just can't find anyone, and usually end up just flying around, or practicing landings on my own somewhere.. I did the entire game on Arcade, and now in the process of re-doing it in realistic, and enjoying it again. On line, I play realistic when I can, and have converted "some" of my friends on line to realistic. Some of the others find it "hard". I like it a little hard and like to challenge myself. But, I DO like Realistic the best, because I can do more sim like in cockpit mode, but sometimes, I still like to actually see my plane and fly in 3rd person. I think it is fun to see the plane fly as well, so I switch back and forth between cockpit and 3rd person. So, my favorite game play is Realistic, but still do fly Sim every so often, and won't drop out of a game, just because it is Sim, I fly it anyway..
Bottom line, I LIKE the idea that the developers put all modes in the game. It gives me more than one way to play the game. It was smart to in a marketing sense as well. |
#4
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Couldn't agree more, pick the level that suits you or your mood best. Will be going on line shortly (which will be a new experience for me) and will try whichever modes are available on Xbox. The Arcade 'damage' level is a bit too easy but flying the planes in combat (arcade level) is about on par with the early MS PC based combat sims and I found it hard using a game pad. Might well be that a lot of on-line players don't have the benefit of a joystick.
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#5
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But you have to think arcade mode could be vastly improved by doing ONE simple thing.
Just use the same damn flight/damage model as in simulation BUT turn off the stalls. Then people would actually use tactics - energy, speed differences in planes, and turn/roll rate differences. As it is now, most prop planes fly like F-16's. That just kills it for me. Not only does it suck due to unrealistic speed, it sucks because of unrealistic acceleration and decelleration - so you get these fights where players repeatedly slam on the brakes, step on the gas, slam on the brakes, step on the gas - you want to puke after awhile. If arcade was just simulation with stalls turned off, you'd have a hell of an easier time finishing off players because they couldn't take their smoking, swiss cheesed wreck and still accelerate to 1000 plus km/h ... you'd actually have a good shot at finishing off a damaged plane. The space cadet speed and accelleration dynamic just adds an extra layer of frustration that didn't need to be added. I'm sure I'm not the only one who notices that it's easier to finish off and get kills online on realistic and sim setting on a full server. |
#6
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What should happen when someone goes 90 degrees nose up then?
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#7
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I understand your frustration i have suffered trying to find games too,although latley iv been able to put games together by adding people that iv played and inviting them.I dont feel that im above arcade mode infact i think anything that brings players together in such a sparsley poppulated genre can only be a good thing,the only reason i dont play it is because there are situations and many interesting ways a dogfight can evolve that just cant take place in arcade mode and its those parts i enjoy the most.
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