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#1
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Good luck and don't forget to save often R@S |
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#2
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The part that I'm not clear on, is should I do your suggestion before I even try taking her next quest? As it is right now, nobody will attack me yet. So you're suggesting that in my present state, I go park all but one at the exit point, use that other person to take a single shot at the rebels to piss em off, then exit ASAP and head to Calderon to buy amnesty? So what happens with my relationship to the rebels after that? Will I lose my position as junior leader and be incapable of doing their missions? And once I've done all this, there won't be any more problems if I need to change mercs in the future? What about the tripmines still sitting in the town? I will need to find a way to go in and pick up those mines (which are all near entry points) without alerting the local security. If they aren't a problem, I'll just leave them until I need to retake the town again later. |
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#3
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First take the "Escort Pereira" quest, then when you go back to the Rebel camp and Vittory turns hostile, just do what I suggested above.
When I said Allies I meant the Indians(Vittory and co) fighting with you against the government. Those you have no control over and they've prolly thown a nade close to a civie or something. This issue is also present when you play for the government, and the same "Fix" applies. |
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#4
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I'll give that method a try now, and will let you know how it turns out. Am I going to need to do this every time one of my allied NPC's injures a friendly? |
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#5
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The important thing is to know of the possibility to buy neutrality, it'll save you some frustration in case you accidentally injure someone and don't have an old save to revert back to. And you can prolly kill Vittory if you like, he has served his purpose as a quest giver at that point and it won't impact the game that much. |
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#6
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If making them aggressive is the point, then all I'd really need to do is kill Vittori since he's running after me at this point. If he's not needed anymore and it won't have a negative effect on the game, that seems my best choice right? |
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#7
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Well, it looks like it worked just fine. I tried it the first time, placing everyone but one merc inside the exit point. They were all crouched, too close together to prone. But even then, when I upset the whole camp they were able to see and fire at my team and they beat them up pretty good while I waited for the timer to count down. So I tried it again, the second time around I popped a white smoke to screen my team at the exit point while the one guy went forward and killed Vittori.
After that I went back to Calderon and paid the 50k to make peace with the rebels again. He also had the option to pay 100k to make peace with the government, even after I made peace with the rebels. I haven't been back up there since I turned the quest in, not sure if that option is still there now. If so, what will that do? Does that mean I can be friendly with both sides again even though I'm technically a rebel member? I'm finding a few new interesting items. The first one is some SWAT tactical vest, but I'm not sure if it's better than the M500 assault vest with a level IV ceramic plate insert. I can't believe my mercs can carry so little, as an infantryman I was humping about 200lbs of gear and still able to run when needed. Do mercs gain storage ability over time, or is there something in particular that I should work on to get their carry capacity up faster? I'm also finding a couple grenade launchers available, one for the AK variants and one for the M16/M4 and HK models. I just found one of each, and one round of ammo for each, so I'm hoping more will pop up as I do more missions. I'm already on my 90th day and already my people are loaded up pretty well. I still see a lot of misc magazines for weapons I haven't spotted yet, like the L96 sniper rifle is only showing the rare magazine but no weapon yet. I'm also finding it impossible to find more magazines for my SR25 rifle. I'll be off to work on more quests from Tanya. Since I can't easily enter towns she is pretty much the only one giving quests at the moment. I have everyone wearing police uniforms, so that might make it easier to enter towns as you suggested. Will find out later. |
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#8
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Lets say for example you get a new weapon; the G36KE...
After purchasing it from a weapons dealer, I take the merc who will use it to an isolated part of town facing the black and white border area. Then I give him unimportant ammunition that I never use(like the purple boxes of ammunition). I then press "Record" button on the far right of the screen. 1.)Then I have him fire using 'Shoot from the hip' type of aim, left click, then right click, then left click then right ckick.... for a total of 15 shots. 2.)Then clean weapon with black box weapon cleaner. Then stand up and repeat 1 then 2 until a total of 101 shots have been fired. After 100 shots the aiming time for that weapon is reduced(its called familiarity). When you have finished 101 shots for example; Press Space bar to finish Recording. So basically; Its 1.)"Record" 2.) Assign actions 3.) Space bar to finish recording and start. |
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