Quote:
Originally Posted by Widar
So yes, there is a gap between historical aircraft performance and BOP aircraft performance, with the German and US aircraft getting the short end of the stick generally. I might take your advice on that other thread, but it is safe to say that some of the developers probably already have taken a peek at these three new PDF's and they choose not to respond, which is their privilege of course. In the end, it is their game and they can make it exactly the way they want it.
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I could not agree more with your analysis. All the true BNZ planes have been neutered, so no one wants to fly them anymore. Its gotten to the point where they could've just named the game "Hurricane II: BOP", or "La-5: BOP". Like I've said in other posts -- I like all warplanes, irregardless of nationality, but the discrepancies in performance lead to British and Russian plane overpopulation online. Lets just say I get a little frustrated when I can't outclimb a Hurricane II in my 109G6 -- or even in an F series.
The other thing is weapons convergence. There isn't any in this game -- period. I can hit and receive hits from 2000ft away -- and I'm fairly certain that a setting of 700 yards was not an option -- unless you're equipped with sidewinders, like this one guy I fought the other night who was flying a I-153

. This game teaches good "video game" gunnery -- and the popular tactic seems to be plinking a guy from 2000 ft away just enough to slow him down so that you can get in closer for a kill. There's obviously no factor for munitions weight either. I can lob a 30mm shell and it will go on a straight trajectory until it leaves the confines of the play area. If your convergence is set to the standard setting (200 - 300 yards for most) -- then there is no way you are going to hit anything beyond 1000 ft. -- ESPECIALLY, if your weapons are wing mounted -- like the Hurricane and the Spit. In these planes, your rounds will cross paths long, long, before reaching anything out to 700 yards. Atleast all the planes are treated the same with this.
Other than these discrepancies -- I really like the game alot. I know it will never be perfect -- and I'm just glad someone took on the challenge of putting it on a console.