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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 10-04-2009, 07:26 PM
Lexandro Lexandro is offline
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Originally Posted by Tiwatz View Post
if they simply made the gunners killable then they would need to screw up the planes.
Ok so your a master coder then? You know exactly how to code it so that there are gunners and they can die? Thought not. Dont make dispariging remarks about the devs when you cant do the job yourself. Its not exactly easy to model in that kind of thing. Plus it gives the game a huge balance issue when bomber gunner positions are no longer functional.
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  #2  
Old 10-04-2009, 07:36 PM
iannik
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Originally Posted by Lexandro View Post
Ok so your a master coder then? You know exactly how to code it so that there are gunners and they can die? Thought not. Dont make dispariging remarks about the devs when you cant do the job yourself. Its not exactly easy to model in that kind of thing. Plus it gives the game a huge balance issue when bomber gunner positions are no longer functional.
I think anyone is free to speak here even remark if in disappoint. If not, this community will never grow up like this game will never grow up.
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  #3  
Old 10-04-2009, 07:44 PM
P-51 P-51 is offline
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Originally Posted by Lexandro View Post
Ok so your a master coder then? You know exactly how to code it so that there are gunners and they can die? Thought not. Dont make dispariging remarks about the devs when you cant do the job yourself. Its not exactly easy to model in that kind of thing. Plus it gives the game a huge balance issue when bomber gunner positions are no longer functional.
Cant they just copy and paste the code for the pilots?
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  #4  
Old 10-04-2009, 07:47 PM
Lexandro Lexandro is offline
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Originally Posted by P-51 View Post
Cant they just copy and paste the code for the pilots?
No, its a seperate function iirc. Its not as simple as that, it never is im afraid.
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  #5  
Old 10-04-2009, 07:48 PM
P-51 P-51 is offline
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No, its a seperate function iirc. Its not as simple as that, it never is im afraid.
ohh ok lol im no master of coding lol - far from it
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  #6  
Old 10-04-2009, 08:11 PM
Lexandro Lexandro is offline
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ohh ok lol im no master of coding lol - far from it
Neither am I bud, but Ive done some coding in the past and I know how tricky certain aspects can be, especially when it comse to things like hit locations and hit boxes in a MP game.
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  #7  
Old 10-04-2009, 08:32 PM
Tiwatz Tiwatz is offline
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Originally Posted by Lexandro View Post
Ok so your a master coder then? You know exactly how to code it so that there are gunners and they can die? Thought not. Dont make dispariging remarks about the devs when you cant do the job yourself. Its not exactly easy to model in that kind of thing. Plus it gives the game a huge balance issue when bomber gunner positions are no longer functional.
Hmmm, really? Seems to work pretty well in all the other IL-2 games... and no- I don't know how to code- but I do know that the entire rest of the series has killable gunners.
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  #8  
Old 10-04-2009, 08:35 PM
Lexandro Lexandro is offline
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Originally Posted by Tiwatz View Post
Hmmm, really? Seems to work pretty well in all the other IL-2 games... and no- I don't know how to code- but I do know that the entire rest of the series has killable gunners.
Those titles are all PC games. Consoles are a totally different ball game, which many a dev house has found out to its demise. As I said, unless you yourself know how to code them in to the console game, make it balanced, and bug free then your free to make dispariging remarks on how the game was developed and released.
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  #9  
Old 10-04-2009, 08:40 PM
Lexandro Lexandro is offline
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Also I would also like to point out that currently the B-17 is (ingame) a tough nut to crack, due to its huge firepower. Many pilots are having issues taking them on in games as it is, and you want them to be further "improved" over the current setup. This would create major issues for any pilot playing in MP, as the gunners positions auto-fire at targets in there proximity. With full coverage that the real B-17 has, ingame this would make it almost impossible to attack from a blind spot as there really would not be any.

It would be far to powerful a tool online, and one that would really upset the balance of the game as it is.
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  #10  
Old 10-04-2009, 09:07 PM
Tiwatz Tiwatz is offline
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Also I would also like to point out that currently the B-17 is (ingame) a tough nut to crack, due to its huge firepower. Many pilots are having issues taking them on in games as it is, and you want them to be further "improved" over the current setup. This would create major issues for any pilot playing in MP, as the gunners positions auto-fire at targets in there proximity. With full coverage that the real B-17 has, ingame this would make it almost impossible to attack from a blind spot as there really would not be any.

It would be far to powerful a tool online, and one that would really upset the balance of the game as it is.
pardon me for saying this- but 'many' pilots online suck. I've had no issues downing B17s. The pathetic turrets for all bombers in game are of no help to most people. The gunners (though accurate they are) fire far to little and don't open up soon enough. The B17's defensive coverage is a joke in game. I frequently kill them with only a few rounds (the damage systems for the B17 are not very good either) and have no answer from it's myriad of heavy machine guns whatsoever. They generally don't fire until I'm within 300 meters. By then it's too late.
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