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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-03-2009, 01:46 AM
Romanator21 Romanator21 is offline
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Quote:
Originally Posted by HarryKlein View Post
I've just noticed a small issue with the I-16 type 5
the 3D model have no flaps (wich is correct IIRC )
but when you press the flaps key the message "landing flaps" is diplayed
The type 5 does not have the central split flap under the wing. However, you will notice that the ailerons lower instead. The type 18/24 has both the dropping ailerons and the split flap underneath.
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  #2  
Old 10-03-2009, 03:37 AM
kennel kennel is offline
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There is a setting in the config file that no longer works, HakenAllowed=1 placed in the [game] paragraph used to allow historical markings on the Finnish aircraft as well as the swastika on the tailplain of the German aircraft.

This setting did work in 4.09b as well as 4.08m
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  #3  
Old 10-03-2009, 03:57 AM
inferno7312 inferno7312 is offline
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New maps doesn't run smooth on my machine.
Especially, in the cockpit view. if I do a fast turn, Game will be a little stuttering.. It is not so bad, but it is not as smooth as old maps.
I don't think my hardware is too low. I checked the FPS. it showed 56-60.

My system
Q6600 @ 3.0G
4GB RAM
8800GT 512M
vista 32


little stuttering only occurred in cockpit view. if I use outside view, everything is OK.

Last edited by inferno7312; 10-03-2009 at 04:33 AM.
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  #4  
Old 10-03-2009, 09:46 AM
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FC99 FC99 is offline
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Quote:
Originally Posted by kennel View Post
There is a setting in the config file that no longer works, HakenAllowed=1 placed in the [game] paragraph used to allow historical markings on the Finnish aircraft as well as the swastika on the tailplain of the German aircraft.

This setting did work in 4.09b as well as 4.08m
It only worked in Russian or modded game, International version doesn't support HakkenAllowed due to legal issues.
FC
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  #5  
Old 10-03-2009, 10:33 AM
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Azimech Azimech is offline
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The QMB maps Bessarabia and Slovakia, although beautiful by themselves, have starting positions near the edge of the map, which is ugly. Why not place them a bit towards the center?

Also, is the Fokker really so hard to fly? It stalls or snap when using full aileron.
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  #6  
Old 10-03-2009, 10:48 AM
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FC99 FC99 is offline
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Originally Posted by Azimech View Post
The QMB maps Bessarabia and Slovakia, although beautiful by themselves, have starting positions near the edge of the map, which is ugly. Why not place them a bit towards the center?
That's unfortunate but if we put them in the middle of the map than AI will have problems with mountains if player set their flight low. So we had to chose between "boring" scenery and AI crashing all the time.


Quote:
Also, is the Fokker really so hard to fly? It stalls or snap when using full aileron.
Reports says that it had nasty tendency for wing tip drops.
Quote from Finnish pilot:
Quote:
"we found soon that it is pleasantly stable when firing. Its behaviour was quite good, but tad some temperament, that could make things hot for unprepared pilot. Stalling without any warning, even in higher speed, could be very surprising for a unexperienced pilot, but most dangerous was landing. Nose pointed high up and tailplane losed effectivness. If the speed dropped too much during approach, you had to have a lot of luck and we really lost couple of planes during landing"
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  #7  
Old 10-03-2009, 10:49 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by Azimech View Post
The QMB maps Bessarabia and Slovakia, although beautiful by themselves, have starting positions near the edge of the map, which is ugly. Why not place them a bit towards the center?
Because we had to make sure, that quick missions work even if you start with 16 AI-planes on 200m altitude. As AI would probably have difficulties in areas with hills and mountains, a relative flat area was chosen to let the things happen.
Its a compromise.


EDIT: FC99 was faster. Good morning!
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  #8  
Old 10-03-2009, 10:56 AM
Viikate Viikate is offline
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Quote:
Originally Posted by Azimech View Post
Also, is the Fokker really so hard to fly? It stalls or snap when using full aileron.
Yes, Fokker was a nasty plane to fly. Several finnish pilots were killed because of this behaviour. And you probably mean full elevator?
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  #9  
Old 10-03-2009, 01:14 PM
SturmKreator SturmKreator is offline
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Great patch guys, I apreciate your work very much, but i ahve a few qustions:

1.- I thin with the new patch you could optimized de game for multicores?
2.- Ta-152c turn better, but is to slow, maybe you could fix that.
3.- Ta-152H-1 in the real life have a lebel stabilizer, you could fix that to?

Very well guys I like your jobe
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  #10  
Old 10-03-2009, 01:18 PM
gbollin gbollin is offline
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I made a clean install of il2. Patched the the game to 4.08. Downloaded
the English international version from Misson4today.
I made sure the game ran in 4.08 then installed the patch. The game will not
even start to try and run just sits at the desktop screen.
I have the US release of IL2 Sturmovick 1946.

Last edited by gbollin; 10-03-2009 at 01:20 PM.
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