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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 09-27-2009, 03:23 AM
Pubestien13 Pubestien13 is offline
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Default Point still stands

Regardless of their history and any other point made, mine still stands. They made these planes have advantages in every aspect of a fighter accept armament (when compared to that of other planes) in arcade mode. Yes, it's almost futile to get into turning fight, but it takes what seems like an ungodly amount of time to take them out when using hit and run tactics. And in realistic mode im sure they're alot more vulnerable. You can't tell that they're not unfair in arcade mode when they neglegted to transfer real agility attributes from the Spitfire's perfectly (in all modes) when FW 190's and P-51D's can't fly worth anything more than WW1 biplanes. And from personal experiance they aren't very easy to shoot down; they're small and tritchy, therfore making them a hard target. The only WW2 modern planes that have an arguably easy time shooting them down are are those with multiple cannons or multiple heavy cannons (Bf-109's, FW190 D-9, Spitfire's, ect.). I've seen a decent amount of player abuse this plane to what seems like an F-22 vs. anything. To sum it up, they're unfair in arcade, plain and simple. Don't try argueing that they're not.
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Old 09-27-2009, 03:40 AM
Soviet Ace Soviet Ace is offline
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Quote:
Originally Posted by Pubestien13 View Post
Regardless of their history and any other point made, mine still stands. They made these planes have advantages in every aspect of a fighter accept armament (when compared to that of other planes) in arcade mode. Yes, it's almost futile to get into turning fight, but it takes what seems like an ungodly amount of time to take them out when using hit and run tactics. And in realistic mode im sure they're alot more vulnerable. You can't tell that they're not unfair in arcade mode when they neglegted to transfer real agility attributes from the Spitfire's perfectly (in all modes) when FW 190's and P-51D's can't fly worth anything more than WW1 biplanes. And from personal experiance they aren't very easy to shoot down; they're small and tritchy, therfore making them a hard target. The only WW2 modern planes that have an arguably easy time shooting them down are are those with multiple cannons or multiple heavy cannons (Bf-109's, FW190 D-9, Spitfire's, ect.). I've seen a decent amount of player abuse this plane to what seems like an F-22 vs. anything. To sum it up, they're unfair in arcade, plain and simple. Don't try argueing that they're not.
I don't think anyone was/is trying to argue with you. Just trying to help you get them. And in Arcade, it shouldn't be that hard since the whole real flying factor is taken out.

The I-16 and I-153 are both planes that though small, could take a lot of punishment. Just take the Wildcat for example. Small, and yet could take a lot of damage in its own way. And another thing, since they're small, they are a hard target to get, but that's why I fly as them.

So they don't have an unfair advantage, you just have to learn how to take care of them. That's all.
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  #3  
Old 09-27-2009, 04:04 AM
Pubestien13 Pubestien13 is offline
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I already know how to take care of them, they're such a pain in the ass that there needs to be options on what planes can and can't be used, like i suggested before.
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Old 09-27-2009, 05:22 AM
JG27CaptStubing JG27CaptStubing is offline
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All a common thread is brought up. Ban certain planes. Generally speaking if they are in the same year and historical learn to deal with them with Tactics.

I16s and I153s are great turners and hit hard. Use tactics to beat them. Boom and Zoom is a common term. Hit them and then run climb back up and rinse and repeat. It takes time to get good at it.
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Old 09-27-2009, 06:02 AM
trk29 trk29 is offline
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First in order to be able to boom and zoom you have to fly against people that know how to stay in air and not crash. As many hits as it takes some times to bring a aircraft down it may take you a few passes before you shoot them down, granted they don't get shot down by your team mate or crash because they stall.
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Old 09-27-2009, 06:49 AM
Kamak86 Kamak86 is offline
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I dont want to piss in anyones wheaties but all the soviet planes are garbage in this game except the LAs.....in my humble opinion of course.
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  #7  
Old 09-27-2009, 03:53 PM
Soviet Ace Soviet Ace is offline
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Originally Posted by Kamak86 View Post
I dont want to piss in anyones wheaties but all the soviet planes are garbage in this game except the LAs.....in my humble opinion of course.
What game are you playing? Because in my copy o BoP, the Soviet Planes: I-16, I-153, Yak-1, Yak-9, and Yak-3 all fly how they should. What do you have the sensitivity at? That might be your problem, because when flying the planes I've mentioned, you need the sensitivity raised at least 3 notches from the very top. It gives you a hell of an advantage, and better controls. Plus, none of those planes are hard to control.

Just some advise. You like what you like
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Old 09-27-2009, 06:17 PM
Zatoichi_Sanjuro Zatoichi_Sanjuro is offline
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Quote:
Originally Posted by trk29 View Post
First in order to be able to boom and zoom you have to fly against people that know how to stay in air and not crash. As many hits as it takes some times to bring a aircraft down it may take you a few passes before you shoot them down, granted they don't get shot down by your team mate or crash because they stall.
This, hopefully, will be fixed in the patch.

I think that I have only come up against thess highly maneuverable bi-planes in Realistic with it's absolutely horrible lock-on mechanic which really eliminates a lot of the advantage of boom and zoom.
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