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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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Yeah, that does get on my nerves but from having to deal with my noob arse all shot up I can say i don't think the majority of them are intentional. I have a bad habit of hitting the deck when in a pinch.... last resort kind of thing. One good shot on me at tree top level and Chuck Yeager couldn't keep my plane in the air. I don't know how many time I've been plugged in the wing and the plane just snap rolls into the ground. I've also had my tail shot out at high alt and been forced due to lack of control to do the slow dive into the ground. But I usually try my best to keep the crate in the air as long as possible. I think I have only bailed out twice and both on the ground. One time I had landed a badly damaged plane in a forest clearing, my attackers tried for 3 mintues to straffe me but kept plowing into the ground next to me. My engine was shot out so I said F it and bailed. The other time was a similar situation but on landing I had shearded the gears off and the plane belly landed without exploding. (have tried to repeat several time but can't) I was just sitting there on the ground next to a house. After a mintue or two on the ground I bailed. I just wanted to make sure I wasn't getting lumped into the group.
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#2
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But next time you “belly land”, flag us down and move away from the plane…we’ll take care of it…lol |
#3
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I don't think there are as many players crashing on purpose as there were when the game first came out. Most games I get seem to be with decent people, although I've had a few lately where the host quits out if he's doing badly. Can't wait for the patch though.
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#4
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#5
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#6
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I find that strike games have far more people crashing on purpose after getting damaged than the team or dogfight modes (not counting the CTA kamikazes). A lot of the time I will shoot a bomber that is over its targets, it will get badly damaged and then nose dive into the nearest target. I think the prospect of damaging the target as much as possible before they die is too alluring for some people. Both CTA and Strike modes would be much better if crashing planes did no damage.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#7
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#8
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I think the kill scoring system is fine. Probables shouldn't count - they're probable. Imagine how many kills all the WWII pilots would have if all they're probable kills were "counted." Now realize that they probably felt more frustrated when their kills weren't counted because they had to put their actual asses on the line to get them, not just a bunch of ones and zeros.
I think most people crash due to loss of control. The majority end up down in the weeds turn fighting. Sometimes one lucky (unlucky) hit is all it takes to send you rolling, then crashing. If they do buy the farm intentionally, who cares? Shoot them down faster. It's great motivation to improve your gunnery. If you're frustrated about losing progress toward some unlock or achievement, sorry. Maybe you should look on the bright side and enjoy the extra MP matches you're getting to play. |
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