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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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Quote:
Hopefully they will get the motion tracking tech up to speed for the consoles pretty soon. |
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#2
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The only way you will get motion tracking on Xbox is via project Natal. On PS3 its another matter, as I think the camera (iToy?) can be used for motion tracking. However it can be a pointless endevour to add it as a feature if very few people will actually use it, or have the required peripherals.
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#3
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bahh I won't be buying Natal. I only play video games when I want to relax. You know sit down with a cold drink. I don't wish to be flailing my hands and legs around, then probably knock my drink over.
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#4
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Besides, if you look over your shoulder to see behind your plane.. how can you see your TV screen?
mirrors? |
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#5
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On PC you can use a multi-screen setup to allow you increased viewing distance. However only certain games on Xbox allow this, one I know of is Forza 2 which has a multi-screen option in its game settings.
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#6
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It would be like using the Track IR on PC. You always look at the screen but if you move your head a bit to the side it will change the view to follow your head. It takes a little getting used to and depending on the quality of the technology it can be an amazingly immersive experience or a jerky, glitchy and nauseating ride.
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#7
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I think what we all need, is a total immersive all around game. What we need, is to modify those old WW2 trainer planes that would just move around and such. Like this link trainer.
![]() Then when we modify it enough to have screens all around, and capable of working with 360 and PS3 etc. we can all be completely "in the cockpit" and could look around for real. LOL |
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#8
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Um, go look up Track IR videos on youtube. Everyone seems to diss head tracking starting with this statement without actually understanding how it works.
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#9
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I think Wayfindre was joking. If not, It's like using a mouse except with your head. (little movement = greater movement on screen)
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