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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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1. Would be nice to have the cockpit view for fighter aircraft in simulation mode permanently locked for all players if an option is selected. A bombing scope for bombers as well as gunner cameras for their gunners would add a bit more realism to an almost perfect simulation mode. Blood effects as well as flames in the cockpit while receiving a couple well placed shots and hearing yourself as well as teammates scream in pain over the radio would be a very authenticating experience.
2. There is a lots of glare inside of the cockpit view of fighter aircraft making it almost impossible to continuously track targets, and its even worst at night 3. The draw distance of enemy aircraft is far to close, it would be nice if one could make visual with the enemy sooner making it possible to better use the boom and zoom technique. 4. Would be a nice if one were to bail out of a plane, one's camera would change to that of the pilot in the parachute. So one would have to wait-out the spawn counter gently falling to earth that is until an enemy pilot says “hell to honor” and shoots down the little guy in the parachute. The camera would then fade to black after one gets riddled with bullets, if the parachutist screamed a bit would be some what funny. 5. The ability to land at a friendly airbase to resupply in simulation mode would better then just having to crash to resupply ammo. Optional takeoffs at mission start would also be a plus, but I kinda see why the developers took this option out. Since everyone would try and take off at the same time and cause a pileup. 6. I as well as many owners of the PS3 version are having problems using the rudder on the AV8R stick by Saitek. I understand that the “Thrustmaster” is the official stick for the game, but could this problem for the AV8R be patched? 8. The fact that no labels or ability to lock onto enemy planes in simulation mod is very authentic kudos! guys that part is solid dont change it. Overall this might well be the best aviation simulator on consoles. |
#2
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lol Blackdeath - overall IL-2 is easily the best aviation simulator on consoles, nothing else comes close
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#3
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well i dont want downing a chute to count as a kill more kinda like a deathcam
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#4
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If they won't put blood in the game I doubt they will let you gun down a floating body. |
#5
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nice post...when you have a moment put it here
http://forum.1cpublishing.eu/showthread.php?t=8616 get a ticket and join the queue ![]() ________ Justin Bieber Last edited by juz1; 02-24-2011 at 08:32 AM. |
#6
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have the bailout button more easily reachable, right now I have to go all the way to the start screen, select bailout, select yes, and then bail out...
this translates to : start, select, down, down, down, X, left, X... this takes way too long. I don't know if the button's normally used for issueing commands are used in multiplayer, but maybe you can assign the bailout button to one of these buttons? or to make sure you don't accidentally push it, have it in a way that you have to press both the attack and defend order buttons at the same time and that you bailout then... and maybe have only half the kill points if a pilot manages to bail out? |
#7
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that would kinda be sweet if you only get half a kill for a bail. blood effects in the cockpit would be really swell
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#8
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I have been playing the game for a couple of days now and I have to say it is really fantastic. Besides the lack of real cockpit views for axis craft, this game more than met my expectations. I only have one request: PLEASE, in regards to future downloadable content packages, consider giving us some WWI planes as well. I think that would really help maintain interest in this game. Thanks.
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