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| Pilot's Lounge Members meetup |
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#1
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Got this yesterday and it seems brilliant so far. I have to say, it's considerably better than I44, but there are still a few things missing. For example, the first time I died I got the usual 'Ah f... that hurts!' in the weird German accent that you get in OA, but other than that it seems great!
Has anyone tried the mission editor yet? Have all the scripting codes been carried over from Arma? |
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#2
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The only thing in i44 that I find annoying is the AI... is this one better?
Are soldiers running for cover or do they stand there looking at you for some seconds instead of firing?
__________________
![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. |
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#3
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Hmmm it feels just like what it is, and that's a mod of Arma2 and nothing more. I don't feel the game brings anything new. Once the novelty of the voices and different weapons wears off, which is pretty quickly, you don't feel like it's a new game at all. Nothing seems to add to the immersion to make me feel that I'm on the Eastern front of 44.
The game continues to fuel my biggest gripe with Arma single player and that is that game play is not realistic due to the AI. This is pretty bad for a series that strives for realism. Will they ever work on the AI? It has the same problems since OFP from 11 years ago. If you play realistically, that is avoiding getting killed at all costs, you'll find your AI buddies will get the enemy before you get a chance as they have super vision. Or the the enemy AI will kill all your buddies and then it's you against them solo or the mission is a failure. The other option is to be more reckless and learn from your mistakes as you progressively die throughout the mission and reload the last auto-save to have another crack, until you know where all the enemies are and how to approach them. How's that immersive or realistic? MP might be the place to be, but the usual case for me is if the server has a good ping, it's devoid of players. I'll continue for a bit, hopefully the campaign improves or I'll have luck with finding an MP server. |
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#4
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Quote:
/mazex
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i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas |
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#5
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Quote:
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#6
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Very slightly OT but I need technical advice.After playing for a day & a half ,Steam stopped letting me play saying my license was not verified(?) & now requires a code ( which I don't have) to start game.I've verified cache files & that doesn't help.I'm thinking of doing a whole new reinstall , but don't know how or where to start...Any ideas?
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#7
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Quote:
Try forums http://forum.iron-front.com/forumdis...iberation-1944 http://forums.bistudio.com/forumdisp...IBERATION-1944 Last edited by Ataros; 05-30-2012 at 08:37 PM. |
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#8
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i have a question:
does this game sahre the ARMA issue with menus and coutner intutive GUI? or is it any better? |
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#9
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Quote:
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