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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Fps and Nvidia gpu | |||
6XX fps Improved |
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3 | 4.55% |
6XX fps Same |
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2 | 3.03% |
6XX fps Decrease |
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4 | 6.06% |
5XX fps Improved |
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10 | 15.15% |
5XX fps Same |
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6 | 9.09% |
5XX fps Decrease |
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27 | 40.91% |
4XX fps Improved |
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7 | 10.61% |
4XX fps Same |
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6 | 9.09% |
4XX fps Decrease |
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1 | 1.52% |
Voters: 66. You may not vote on this poll |
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#21
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Thanks Krupi,
I would have thought it was just me ![]() For the new beta I upgraded my ram to 16gb and did a clean install of the o.s. on a ocz vertex3 ssd. For my testing I disabled/enabled multithreading and pagefile(couldnt see a difference) as well as any defender/virus/firewall. Only the sim/TiR5/Ts3/ch software and the OS are on the ssd. Parked at my favorite spot at tramecourt on the ATAG server and commenced the usual pan left/right scenario with about 10fps less then the the alpha on my old HDD and 8gb of ram I previously was using for the sim. Settings on high except: No SSAO Med trees Med Buildings amount and detail No grass, w/grass Latest nvidia drivers Vsync on Results: Using TiR5 panning L/R on the ground @ Tramecourt in a Ju88 Trees in the distance are not smooth as butter with fps @40/48 In a Ju88 with the engines running fps will drop to...25/42 With these settings I could achieve a respectable 55/60 fps with no engines before the patch. As I lowered settings they didnt seem to give as much of performance boost as before when .
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ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 Last edited by ATAG_MajorBorris; 07-03-2012 at 05:12 PM. |
#22
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Hard to really pick an option, I went with 4XX decrease, BUT I dont get the stutters, pauses with effects that I did before, and this is with clouds on. So while my frames are down, the smoothness of the game, especially over dense ground areas is vastly improved.
I still have some troubles with heavy dust on the ground, so I would think tweaking of effects still is in the works, but it seems like a move in the right direction. If I compare my FPS to other flight sims, I would have to say the are are par, especially if I consider all factors. I can do a free flight over London without pause... this is my personal benchmark as it was one of the first things I did when I got the game. It is much improved. Cockpit also seems to be a hiccup, has anyone else noticed this? In cockpit I will average about 40 FPS, outside views will jump 20+ and fly by, well the FPS is in the 100s... I think a graphic option for scaling the cockpit textures like DCS has might have been a good idea... dunno.
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#23
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Yeah I had the same thing with the cockpit sith but since the beta 60fps galore
![]() Dawg may have found a fix though ![]() Tbh like real life it's being ages since I visited London I might have to go sight seeing tonight ![]()
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#24
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If you switch from original textures it will dramaticaly change the quality(instrument clarity) of the cockpit for a minimal fps increase, I wouldnt unless the machine in question is below spec as the cockpits are one of the best parts of the sim. Partical effects seem to be a hog (ju88 engines!) and when I set them to medium I didnt gain much in return.
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ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 |
#25
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I am running original textures, or do you mean switch to something else?
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#26
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---------------------------------------- Asus Sabertooth Z77 i7 3770k@4.3GHz+ Noctua NH D14 cooler EVGA GTX 780 Superclocked+ACX cooler. 8GB G.Skill ripjaws DDR3-1600 Crucial M4 128GB SSD+Crucial M4 256GB SSD Seagate 750GB HDD CH Fighterstick+CH Pro pedals+Saitek X45 Win7 64bit |
#27
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Jaws could you change your fullscreen to pseudo and see what happens to your fps?
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#28
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Hi Chaps,
Subjectively, there's no difference in framerates for me so I've been trying to do some objective testing. I cannot however unlock my frame rates. I usually play at 24fps Vsync. I know many don't buy this but to my eyes it looks great and all but eliminates stuttering. However, in order to test the Beta patch, I've turned off Vsync, in game and drivers but it remains locked at 24. I've even done a clean Driver install but still locked. Any ideas please? Thanks. Septic. |
#29
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![]() Quote:
If you switch from original it reduces the cockpit resolution for a minimal gain in fps ![]()
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ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 Last edited by ATAG_MajorBorris; 07-03-2012 at 05:05 PM. |
#30
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