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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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My main gripe is the lack of a toggle option for the freecam (both in external and internal views). Holding the right stick button to turn the camera around is a real chore.
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#2
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-or- Make pressing R3 a toggle so we don't have to keep pressing R3 down while looking around, with a visual cue for which mode the right stick will operate (rudder+throttle or free look) after the toggle. So default the right stick should act as rudder+throttle, press down once to toggle free look (some kind of icon displays on the corner of the screen indicating activated free look), press down R3 again to return to rudder+throttle. This would fix two problems right away: 1. There is no indication what will happen next after I pressed and held R3, will I look up, or chop the throttle? No feedback what so ever, will I look around or rudder left? 2. Almost impossible to control the free look accurately when we have to keep holding R3 down, also bunch of time R3 disengages while I'm trying to look back halfway through the motion (because I let some pressure of the right stick while trying to look back). -or- Fix the Av8or-03 stick, so we can have analog rudder! Thank you! Last edited by towman; 09-04-2009 at 04:57 AM. |
#3
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... again an option to switch controller config, so many games don't have this and worse they use the front trigger (PS3) as a throttle which crap.
I guess Sony developed this gamepad and were really pleased with the trigger buttons they thought everyone MUST USE THEM no matter what! ..steps down off box. Thank you. |
#4
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I agree 100%, the free look HAS to be fixed. It's very important in a flight combat game to be able to scan the sky around you for bogey's, plus it's pretty to looka round and adds immersion. Toggle the R3 please or something to that effect.
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#5
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why isnt the lancaster bomber in birds of prey. they put the b17 in but not the lancaster. plz make it available by dlc
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#6
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helloooooo
![]() my 2p's worth, the ground detail isn't what i was expecting, on the demo or the full game, especially after reading the press releases etc, I come from Dover, and grew up in folkestone, I fell in love with the game after seeing the screenshot of the hurricane heading towards Dover, as on the ground you could clearly see the outline of the moats of the napoleonic forts that scatter across the western cliffs, I played there as a kid, yet in the game they are missing, In Folkestone, a couple of the main landmarks pilots used for finding their way back to hawkinge were the 300ft long 110ft high railway viaduct, and Sugarloaf hill, a 200ft+ round hill only a half mile or so from the aerodrome, both are missing, and hawkinge itself seems way too far inland, as in reality it was only a couple of miles from the coast, I know there are limitations but landmarks would be nice, Dover has the castle, the radar masts and the harbour, where is folkestones harbour come to think of it? |
#7
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Are you real mate? Have you ever played a flight sim before with such quality landscape? This game put's Microsoft flightsim x on full quality settings to shame. Are you upset because you cant see your street in 40's livery? It's not IL-2 Google earth 1940's m8 ![]() |
#8
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have a heck of a lot more detail then this game... and to be honest your not comparing apples to apples.... FS-X is a commercial flight sim... this is a combat flight sim... the smoke effects and tracers and a lot of other things are way better on this then FS-X... oh wait I know why... FS-X is not a combat sim, so they don't model damage and last I played you can't shoot other planes down... let alone crash and burn... |
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