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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-11-2009, 11:41 PM
manintrees manintrees is offline
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Quote:
Originally Posted by Flanker15 View Post
WEP is "War Emergency Power" just think of it as an afterburner.

DeadZone is an joystick term which means an area of the joysticks field of movement that will cause no input to be registered.
I would never have figured that out, thanks.
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  #2  
Old 08-12-2009, 01:53 AM
Wehrwulf Wehrwulf is offline
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Thanks guys for answering my earlier post. Shame about the deadzone for such a pricey joystick. I guess I'll also have to make some kind of wooden platform to set it on as the vinyl on the couch doesn't like suction cups. Another Q on the Ace Edge, it doesn't say anywhere what the two dials (the smaller and larger gray rotatable "buttons") do or what their purpose is. I'll probably end up looking noobish...but I really can't figure it out.

P.S. Stupidity Alert: I've been saying "Aviator" instead of "Ace Edge" for my past 3 or 4 posts because I've seen it so many times in other posts...So If anyone could answer my last question as well as this one (What is the trim button on the ACE EDGE, not the aviator, that would make me feel a lot less dumb. Thanks in advance.

Last edited by Wehrwulf; 08-12-2009 at 02:02 AM.
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  #3  
Old 08-12-2009, 06:52 PM
Rittmeister86 Rittmeister86 is offline
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Has anyone figured out why the aircraft like to nose over when landing on sim mode? I have real world flight experience, and I can't figure this one out.

I came in the other day with the most beautifull textbook landing. At 55 knots...WHAM! prop strikes the field. I've tried this with my Ace Edge and the reg controller about 100 times, but to no avail.

I know this is an ongoing problem for many, but has anyone out there actually landed on sim mode?

My only other idea would be to set the trim with my pitchladder at about +10 before making my final approach. I belive this would reduce downforce on the nose when slowing on the ground.

Any ideas?
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Old 08-12-2009, 06:58 PM
H Lecter H Lecter is offline
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Originally Posted by Rittmeister86 View Post
I know this is an ongoing problem for many, but has anyone out there actually landed on sim mode?
While I still suck score wise on sim mode I at least managed to pull off a decent landing without flipping over. There are speculations that pulling the throttle back completely acts as wheel brakes. I always pull back the stick when I'm below take off speed, maybe that helps to reduce the chance, but sometimes I also flip over.
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Old 08-12-2009, 07:23 PM
Rittmeister86 Rittmeister86 is offline
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Originally Posted by H Lecter View Post
While I still suck score wise on sim mode I at least managed to pull off a decent landing without flipping over. There are speculations that pulling the throttle back completely acts as wheel brakes. I always pull back the stick when I'm below take off speed, maybe that helps to reduce the chance, but sometimes I also flip over.
Thanks for the input.

I know that there are no wheel brakes on the Ace Edge. I have run several tests to confirm this. I also keep the yoke back while rolling out, but it seems I always flip.
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Old 08-12-2009, 11:04 PM
Flanker15 Flanker15 is offline
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I had a go at landing without use of brakes with the control pad, it is definatly possible.
As mentioned above: pull back on the stick to stop flipping over and to slow down faster. A planes engine is heavy and the tail is light, combined with the layout of the wheels on most WW2 planes the plane is inclined to tilt forward when slowing down.
Make sure you set the flaps to landing aswell.
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  #7  
Old 08-12-2009, 11:56 PM
Yossarian Yossarian is offline
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Quote:
Originally Posted by Rittmeister86 View Post
Thanks for the input.

I know that there are no wheel brakes on the Ace Edge. I have run several tests to confirm this. I also keep the yoke back while rolling out, but it seems I always flip.
That's what is doing it. I can land fine in sim mode as long as I don't apply any elevator to get the tail down and keep the nose high to help to slow down. It does not seem to matter how low your speed is, if you pull back on the stick, it crashes. Every single time I do that it then tumbles and crashes, if I leave the elevator alone after landing and just use the brakes then it is fine.

That mode where you have to capture the airbases is going to be impossible for the flightstick crew in sim mode, you will either crash or roll off the end of the runway because you can't brake.
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Old 08-13-2009, 12:09 AM
Wehrwulf Wehrwulf is offline
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Perhaps the fields will be more forgiving in multiplayer...I seem to land fine...but then keep on rolling into the blue yonder (or green, depends if trees are there) with no brake. I guess that's the trouble with bringing flight sims to consoles is that there's just not enough buttons in enough convenient places on a controller for all the features neccessary in flight.
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  #9  
Old 08-13-2009, 01:37 AM
thundermuffin thundermuffin is offline
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Default Steps for landing with controller

I'm going to avoid things like come in straight with about 20% throttle yadda yadda yadda. I hope you guys know all of that (not trying to sound snobbish).

1. Make sure your flaps are set to landing (X button on 360)
----They will only set that way when your landing gear is fully lowered.
2. When touching down pull all the way back on the throttle stick (Right Stick) and all the way back with the Left Stick so your nose is pointing as high as possible with the wheels touching.
---Pulling back on the throttle acts as a wheel break.

At around 50 KM/h your plane will try and flip. The best way to avoid this is by making sure you are level and rolling straight and having both sticks pulled back. Make sure to remember that speed when trying to turn the aircraft around as it will still try and flip.

For turning the aircraft around on the ground use nothing but rudder (Right Stick) and have a constant battle with throttle percentage. You don't want to go above 30% but you don't want to stay at 30% for very long as you will start to pick up a lot more speed the necessary and will probably lose control. I tend to bring it up to 30%, start to move and turn, then quickly bring it back down and even apply break if necessary.

If you have any more questions about this or additions, just say.
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  #10  
Old 08-13-2009, 07:08 PM
Rittmeister86 Rittmeister86 is offline
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Quote:
Originally Posted by Yossarian View Post
That's what is doing it. I can land fine in sim mode as long as I don't apply any elevator to get the tail down and keep the nose high to help to slow down. It does not seem to matter how low your speed is, if you pull back on the stick, it crashes. Every single time I do that it then tumbles and crashes, if I leave the elevator alone after landing and just use the brakes then it is fine.

That mode where you have to capture the airbases is going to be impossible for the flightstick crew in sim mode, you will either crash or roll off the end of the runway because you can't brake.
I ran three hours of tests on the demo last night.

To land successfully:

Aproach the field, etc., etc. (throttle to 30%)

upon touchdown REDUCE throttle to 20%

slow the aircraft to around 150 and pull back on the yoke (stick) and adjust trim.

Continue to keep back preassure on the yoke while slowing to 57 (throttle to zero)

at exactly 57 give a short burst of engine power by increasing the throttle to around 25-30% and immediately reset to zero. The idea here is to give just enough throttle to keep the aircraft from flipping WITHOUT GAINING SPEED. Your speed should slowly decrease throughout this entire step.

Roll out untill your speed reaches zero.

Works every time

Now I know some of this sounds like a bit much. Some of it doesn't make sense in terms of real worl physics, but this is what works.....
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