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#33
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Ok. I eventually got the game working and have been busy playing it since Friday more or less
Archers, yes they suck and they pretty much always get focused. But early their frost arrow helped me a lot as it kept hostile mobs away for 1-2 turns. I guess I could probably have used priests in their spot. When I go for Impossible with no unit losses I most likely will. That extra heal helps a lot in order to keep the losses down. I’ve had countless games where I’ve only lost 1-2 units. Often as the last unit would hit my royal snakes and kill a couple, then the royal snakes would kill them in their retaliation and voila reload time. I only ever use 2 spells now. Resurrection rank 2 and Healing rank 3. I cant upgrade Resurrection to rank 3 as I will only to cast it twice then due to my 61 mana. I just got Lina as well, but I don’t really get an opening to use Orb due to the way I play right now. Now I use: Royal Snakes Cannoners Inquisitors Evil Beholders Alchemists Reserve: Archmages and Archers. I don’t really like the Alchemists at this point, but they server their purpose as I’ve run into the Giants. And their Earthquake makes going for 0 losses horrible if you don’t have units with a lot of hitpoints. Especially as I can only use my res (Inquisitor) on a level 4 unit once during any battle. So to wrap it up, I’ve cleared out the Freedom isles with all quests except 3 named heroes. (Egby, Puppeteer and Bart Bart this game.). And Im running around in Upper and Lower Hadar now killing what can be killed without to many reloads. I also use my spirits alot as their extra damage help me quite a bit. So I got the rage spirit exp talents in the Might tree, while I went for level 3 order magic + 3/3 healing in the Magic tree. If people care I can probably upload my savegame. But unless someone asks for it particularly I won’t. It is really weird playing like this as I play extremely aggressive and defensive at the same time. (lvl 15 and 0 losses so far) As always, inputs etc are welcome! |
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