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Btw, in a 'certain' mood tonight, made this new set, no stats on each other than the hat that actually gives more gold than it costs... and can be used just to get crystals: screen_190412_001.bmpscreen_190412_002.bmp Trent version 1.44 - Skills maxed: Learning -2 Mind Runes, Absolute Balance +3 Mind Runes, Dragon Voice -1 Mind Runes. - 65% chance to find joining troops - especially Imps (can be other low levels) will join in the cave in Sprudne map. - A few more items and different troops for hire in Lower Trent and Hopland. - A little more gold for Normal/Hard difficulties. Items: - Minor adjustments to price etc. - New set, Sirlancelot Set: Shovel + Treasure Chest, gives 15% extra gold after combat. - Treasure Chest: 21k (was 10k), now gives 11k (was 1k). Gives 5% extra gold after combat (was 3%). - Valor set: Gave 15% phys res to Guardmen/Footmen, now 20%, now more interesting as tank compared to Knight / Paladin etc - New set, Hula Hula Set (Fjong-Fjong Hat + Klonk-Klonk Shoes): +5 Rage, +5 Attack to level 1-3 units, 50% slower loss of Rage after battle, +50% Mana restoration - Fjong-Fjong Hat + Klonk-Klonk Shoes: part of set, has no stats!, cheap. Spells: - Target: Mana 4-10-20 - Poison Spit: Mana 6-8-10 (was 10-10-10). Creatures: - Fire spider: Crit chance reduced to 18% (was 20%) - Faun: Same as vanilla now, but health increased to 35 (was 23). - Inkvisitor: Slower reload on Holy Rage. Last edited by raknefne; 04-12-2019 at 07:36 PM. |
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