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  #1  
Old 09-16-2014, 07:23 AM
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Vendigo Vendigo is offline
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Quote:
Originally Posted by IceFire View Post
the A-20G even without a bombardier worked with glass nosed A-20Js in mixed formations for level bombing. The A-20C has nose guns but does have a bombing station as does the B-25J which could perform as either.
That's my point and I remember in old version I could choose strafing type of attack by assigning a stationary ground target for GATTACK waypoint or I could choose level bombing by simply placing a GATTACK waypoint over the targeted area but without a specific ground target assigned.
Such option is not available now, could it be brought back?

I also think that it would be helpful if mission builders where able to set attack routine for dive bombers like Stuka and Val - either just drop bombs and head for home or drop bombs and then strafe ground targets with guns.

Last edited by Vendigo; 09-16-2014 at 10:21 AM.
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Old 09-16-2014, 11:16 AM
IceFire IceFire is offline
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Originally Posted by Vendigo View Post
That's my point and I remember in old version I could choose strafing type of attack by assigning a stationary ground target for GATTACK waypoint or I could choose level bombing by simply placing a GATTACK waypoint over the targeted area but without a specific ground target assigned.
Such option is not available now, could it be brought back?

I also think that it would be helpful if mission builders where able to set attack routine for dive bombers like Stuka and Val - either just drop bombs and head for home or drop bombs and then strafe ground targets with guns.
There was a slight behavior change between GATTACK with a set target and without a set target but the A-20G would still go down to strafe since day 1. That's been a pet peeve of mine for a while.
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Old 09-16-2014, 02:27 PM
KG26_Alpha KG26_Alpha is offline
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B25 become fighters, and many multi engines bombers seem to have the AI characteristics of twin engined fighters.

Makes the mission a bit strange having B25 attacking enemy fighters low level after they have level bombed a target at high altitude.
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Old 09-16-2014, 03:19 PM
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Janosch Janosch is offline
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For all A6M5b Zero and later types, when you pick IJN or IJA as the airforce, having markings ON draws some extra clutter on the left side of fuselage. Right side is normal, they don't appear there. I have highlighted the "smudges":

They seem to be some number graphics that have gotten "lost", as they're the same colour as the fuselage number. I'm currently using vanilla 4.12.2m without any jsgme shenanigans, but I'm not 100% sure if it's my install. But is not fatal bug.

Also, the Luftwaffe Do-335 rudder number (when markings are on, of course) on the left side is drawn a bit too close to the leading edge, so it's drawn only partially.
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Old 09-16-2014, 09:08 PM
Baddington_VA Baddington_VA is offline
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Quote:
B25 become fighters, and many multi engines bombers seem to have the AI characteristics of twin engined fighters.

Makes the mission a bit strange having B25 attacking enemy fighters low level after they have level bombed a target at high altitude.

I have seen that done by Ju88 A4s back in the original IL2.
I have recently found myself being chased by AI B25s and even AI Ju88A17s in IL21946.
Maybe it's not such a bad thing.
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Old 09-16-2014, 11:54 PM
Notorious M.i.G. Notorious M.i.G. is offline
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I didn't see it noted in the 4.13 changelist (although obviously not final), but I thought I'd just drop a quick reminder that the AI refuse to engage at all when armed with X-4s. They won't even maneuver or resort to guns.

Also, the Fulmar can fire its machine guns with the wings folded, but until it gets a pit nobody will probably notice that
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Old 09-17-2014, 02:08 PM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Baddington_VA View Post
I have recently found myself being chased by AI B25s and even AI Ju88A17s in IL21946.
Maybe it's not such a bad thing.
I think that the new AI allows for Average or better attack planes to act like fighters against larger or slower planes, especially when the attacker's aren't carrying ordinance.

For example, I've recently had fun flying a TB-7 against a flight of Ace TBD Devastators! In that case, they dogfight fairly effectively, rather than being the usual hapless targets.

In any case, it's realistic for attack bombers to behave in this fashion as long as the opposition is inferior or evenly matched. There are numerous documented cases where patrol bombers dueled it out - like Ju-88 vs. Sunderland flying boats over the Bay of Biscay.

The only thing that's unrealistic, is that often the attackers will behave as if they were fighters with full aerobatic capability, so you see things like A-20s or B-25s doing loops and pulling high-G turns that would realistically damage the plane and its occupants.

Last edited by Pursuivant; 09-17-2014 at 02:18 PM.
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Old 09-17-2014, 07:12 PM
Woke Up Dead Woke Up Dead is offline
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Minor bug: the "bomb bay doors open" light in the B25 does not light up when the bomb bay doors are open.
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