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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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Okay, awesome info! Thanks, Anton.
(out of lurker mode) I've got a question about the difficulty adjustments. As far as i can tell there will be three tiers of play - the arcade, the in-between and the simulation... ...my question is will you be able to micromanage the settings for each level of difficulty (mostly simulation)? I've been a console guy for the last while but I use to play sims on the PC all the time, classics like Aces over Europe/Pacific and European Air War and I loved the ability they gave you to customize the realism. For example, could I toggle advanced damage model, stalls, red-out, etc. to active and say keep unlimited ammo. Strike me down ye hardcores but I am an unlimited ammo kinda guy! Anyways as an option this is deep and solid, and maybe a good way to wean the sim newbies onto the harder settings assuming the game is going to attract some new blood to the genre - if it turns out as good as it looks its a given. The screenshots are gorgeous, with many of the views from outside of the plane (eye candy) - will you be able to toggle the views back and forth in all difficulties? The standard three; cockpit 1st person, cockpit cut-away 1st person and 3rd person plane view? I imagine being glued in cockpit view sounds like a simulation thing, but it would be a crime not to be able to see the models in their full glory from the outside, as i'm mostly going to be playing sim mode. Always nice to be able to flip outside the plane to watch a 109 plow into the Channel. Gooood times. Again, Anton your input to the community is refreshing and amazing - thanks! As far as gaming goes, Birds of Prey is my whole year. Cheers. Last edited by OntheCrab; 02-26-2009 at 07:55 PM. |
#2
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Thank you very much for the quick reply.
I have another question... Will we will still be able to crash our planes (for fun) and watch them rip apart into a hundred pieces or will it just show a camera showing us die and start over? -Cuz I look forward to doing that and witnessing the damage model first hand like in the original. ![]() |
#3
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Plane will rip, and you'll be able to see it. That's for explosions. Of course, you can cut off just one wing, or blow only one engine of a bomber plane, and see how it burns. |
#4
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Thats very good to know. I saw some footage of a crash and it showed a camera and I was hoping it was only because it was early developement and not going to be how the crashes would work.
Will we still be able to bail out of our aircraft if we felt like it? |
#5
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Hi Crabman,
Anton has confirmed in a different thread that all modes will feature unlimited ammo. On another note, i hope the sim mode doesn't feature the "Pull up" message when you fly too low to the ground. I dislike that message. I plan on mastering death defying inverted low passes. ![]() |
#6
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360 Achievement : Decapitate German soldier with Spitfire's wing
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#7
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But you can switch to limited ammo in other game modes. Quote:
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#8
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Will you be able to turn off the HUD in arcade mode?? Can you adjust these settings in arcade? Just wondering how much customizing will be possible in this game...
Thanks for any info! |
#9
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#10
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Will we have skins for our aircraft?
Can we get an idea of the difference between Realistic mode and Simulation mode? (Besides the camera views) Will there be unflyable aircraft? Will we still have the scroll on the side of the screen showing the plane's condition? (Like "Rear gunner killed", "Fuel tank on fire", etc.) BTW: Thanks for the Answers Anton! ![]() |
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