![]() |
|
|
|
#1
|
|||
|
|||
|
I understand about the size of community, but it is unlikely I will be doing anything for IL2 - I don't have much free time and as I know it is primarily played in OpenGL mode and I don't know a thing about OpenGL programming.
|
|
#2
|
|||
|
|||
|
Then maybe your example will inspire someone else to carry the torch! Kudos anyway!
|
|
#3
|
||||
|
||||
|
ok why don't TD communicate with ankor to make this game better even only on Direct x mode?
__________________
|
|
#4
|
||||
|
||||
|
Well, because IL2 is totally optimized for OpenGL, and no one that is serious about having the game look good and run at it's best plays it in DirectX.
And frankly, all these visual effects that keep getting asked for, and sometimes added to the old girl, drag it's performance down. My frame rates have taken a hit with the new smoke that was just implemented, for example. This game engine traces it's roots to the late 90's. There is only so much that can be done with it, and frankly, I'd be happier with more content than eye candy. Like the new P 40s we will be getting, or more maps, or other 3d model improvements. For now, IL2/46 is still the king of WW2 air combat simulation, though at some point it will be replaced by a newer game, maybe. Currently there is nothing that I am seeing on the horizon that looks to be able to knock IL2/46 off the top of the mountain, but some day that sim will come. Enjoy the old sim now, while it's at it's peak, and for what it is.
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
|
#5
|
||||
|
||||
|
Interesting. I remember trying to get the Flanders crowd to try the ENB mod back in the day of OFF version 1. None of them would try it. They all thought I was trying to send them a virus.
|
|
#6
|
|||
|
|||
|
Introducing shadow shaders in OGL optimization would bring IL2 1946 leaps and bounds forwards.
Even if it were just the cockpits that got the shadow treatment |
|
#7
|
|||
|
|||
|
Uh. My card doesn't support OpenGL 2.0. I depend on the game to still be close to the original specs, if you want fancy graphics, maybe CLOD?
|
|
#8
|
|||
|
|||
|
I'm with you there. I'd bet nearly noone plays IL-2 for its good look by now. The content on the other hand makes it shine. Better to improve that aspect further IMHO.
|
|
#9
|
||||
|
||||
|
Exactly, because content is the problem with every single "replacement" for IL2 that is currently being developed, or was so.
CloD is still just about 109e vs. Spits and Hurries... Sadly stillborn and a dead end. DCS WW2, well, maybe in 10 years they might have two or three maps and perhaps 4 aircraft flyable... BoS, is on thin ice financially, is working against an almost impossible time constraint, and will have very limited plane sets and a single map, and will have to prove itself before I, and lots of others put our cash on the barrel head. IL2/46 will be the WW2 air combat sim of choice for some time yet.
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
|
#10
|
|||
|
|||
|
ElAuren's is right... Newer products have new and better engines from the get go and that is where the future will be but IL-2 1946 has enormous strength in the variety and depth of detail of content. It will take a successor years to get there.
I will say that I think IL-2 Battle of Stalingrad is the most likely in my mind to succeed. It's launching with 8-10 planes which is about what the original IL-2 Sturmovik launched with in 2001. Give it some time.
__________________
Find my missions and much more at Mission4Today.com |
![]() |
| Thread Tools | |
| Display Modes | |
|
|