Clarification/correction
Was swept away with business, hence the black out on my part - interesting to see the various thread postings.
Two clarifications/corrections: I reloaded Win 7 Prof a few weeks ago, and found that the multiple AI combats are just fine.
My original posting comments were based on my combats years ago using my previous XP set up, mostly using 4.07. I mentioned in another post re a serious drop in performance from my previous XP set up to my current W7 computer, and it may be that not only my aircraft but the AI were all overamped, as the AI then were on me like angry hornets, very quick and fast. I had pretty much abandoned fighting against multiples due to the seeming rocket performance of the AI, which was enhanced with multiple AI adversaries. With my W7 reload, all is well..."nevermind", so to speak! The one respondents’ comments [Bearcat, I believe] regarding taking on multiple AI in ACE mode are also duly noted, thank you.
Regarding my statement that the majority of combats were close in dog fighting, I should have specified when the combatants have seen each other... I accept the corrections of those who contended with my posting in this regard – unseen assailants did make up the majority of combat kills. Having conceded my overstatement, no combatant would stay in the combat zone if when encountering an enemy the opposing fighter simply climbed away to set up for b&z – the German pilots often relied on their camouflage to disengage at an opportune time; always better to head home for lunch and rest than play target to an enemy fighter. So again, not realistic in the main with this scenario being the default response in the game, though by the reports I understand that the AI in 4.12 no longer possesses omniscient vision to follow you all the way back to base at high altitude…if this is the case, then eluding such tactics would be relatively easy. But would crossing aircraft having mutually seen each other climb away like this or begin to engage?
Regarding my comment re AI refusing close dogfighting against certain opposing aircraft, my request was that the option might be available to experience dogfights which are not available at present, that did in fact historically occur on many occasions. Just a request. I mentioned in another posting some time ago that perhaps a toggle switch in the set up might offer options as follows: "Dogfight", "B&Z", "Random" As it stands, the option is entirely unavailable at present, and adding this feature would enhance, not degrade the game.
If you review my original posting: you will note that I acknowledged and thanked both the originators and current developers working to improve Il-2 1946. Offering suggestions or constructive criticisms are not attacks against the developers present and past, nor attacks against Ubisoft, nor requests to degrade the game. Such comments are a reveal of certain persons lacking decency and integrity who participate in forums, a plague of our times. There is no possibility of any present developer to correct these types…that will need to wait for another developer.
p3
Last edited by Pugo3; 10-15-2013 at 09:25 PM.
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