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#1
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![]() Every oil containing object will do so. Good for you but not good for the nature.
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#2
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Any news on destroyable lights ........... >Objects>Stationary Objects>Light type 1-4 The ones we have at present are indestructible, it would be a better feature if these were selectable. Standard / Destroyable in the FMB object panel. EG: Buildings hangars, factories chimneys with lights are bombed but lights hang in the air. Also: Quote:
Cheers Last edited by KG26_Alpha; 05-02-2013 at 02:32 PM. |
#3
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another thing is that could make a ambient light like a streetlight, would be nice to place inside the hangars. ![]() |
#4
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Yup a soft light amber hue with a larger radius than the current ones for hangar interiors etc etc.
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#5
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#6
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Bearcat, the spotligths are destroyable. Ligths, like runway ones, aren´t. Those are diferent objects.
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Bombing smurfs since a long time ago... |
#7
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Rgr that I thought he was talking about spotlights.
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#8
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I don't think the lights should be destroyable per say (only maybe)... hear me out as to why.
They are just lights. They aren't anything physical but just a bitmap in space. What I think we're asking for are actual runway lamps. Like these ones: http://www.airport-data.com/airport/photo/026603L.html I'm in total support of those being destroyable as they are actually an object. Maybe you want the others destroyable as an option.
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#9
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My vote: make them all destroyable. And make them able to be "set" to another object. Destroying one destroys the light(s).
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#10
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The lights are often used creatively in the FMB for stationary shipping, buildings, vehicles, control towers and other airfield paraphernalia including landing lights. When objects "dressed" with these lights are destroyed it leaves the lights hanging in mid air, hence the ability for them to be destroyable along with the object would be a great feature. Search lights are nothing to do with this as they are already destroyable. cheers Last edited by KG26_Alpha; 05-02-2013 at 02:32 PM. |
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