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Old 01-05-2013, 02:50 AM
Lexicon Lexicon is offline
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Quote:
Originally Posted by Stublerone View Post
Wt is already boring after weeks for many and it simply will never have the possibility to create content near the possibilities of il2 and clod. And il2 is an old sim, still capable of more features than wt would ever have. Random battles are boring and do not suite to a flight sim.

With "intention" I mean the intention, why it complicatedly built. Sure it had bucks and performqnce problems, bit I see the technical aspects behind it. You can screw down the whole graphics to 800x6000 and it still is technically better than wt. I do not want to argue, but you are seeing skins, textures and anti aliasing, but not the number of polygons, the calculations etc behind it. With all that limited in wt, the game should look like gran turismo or R.A.C.E. and not like it is now. It looks okay but they are far beyond the possibilities.

Btw: I could play clod sufficiently directly after the first small patch a few days after release. I just had to take away some eye candies, which are not that much relevant. I mean: Why set number of houses on max, if it looks okay enough on low settings and it has no influence on your flying.

The only thing about clod is, that they haven't looked into the old comunity and give their feedback enough value. The game is built like wt: you cannot establish a core gaming comunity with that limited access to a good mission builder and some other stuff. And the second topic on clod was, that they wanted too much and did not have the proper skills to make such a complicated thing ready to run. I also never understood, why the fm's were so weird.

But that is all. Technically our next pc will be able to run clod in its first released state easily. The engine requires too much from a system "pc" which nobody cares of in the direction of game requirements. We simply need better comunications between the parts of a pc and we are already lost years of innovation in this case, because the consoles stopped it. If you see recent analyses, it could be the best solution for the new console generation to go closer to pc configuration again, as 4k resolution on a crappy ps4 with a amd a10 chip inside is nonsens. They will lose shares soon, if you hear the technical analysts.

Bit that is a bit off topic
Hi Stublerone,

Be sure I am not here to argue, but to understand something.

What features are you reffering to when you state:

" And il2 is an old sim, still capable of more features than wt would ever have. "

I've been playing IL2 since 2001. I've been following the forums since then.
FM and DM features have always been an issue among hardcore simmers and no concensus has ever been reached. Same for CLOD.

But ,the main complaints from hardcore simmers regarding CLOD, even during its development were related to...graphics!!! How the damn thing looked !

1-Terrain...Remember all the discussions about: the color, the tone, the good green, the bad green...Bad lighting...Good lighting..?
2-Clouds...That is a pitty..But remember all those discussions and complaints about the shape ,the color and shading ? Overcast anyone ?
3-Tracers...about 25 threads of complaints about those too.
4-Buildings...Same thing...Bad color, bad size...
5-Trees...well, there were discussions about the size and green tones of the leaves...And the shimmering shadows ?
6-And all the complaints about the everchanging hue and contrast with the whole thing...including the cockpits...
7- And the "dots" plane in a distance...
8- And the blackout f/x that looks like scratches on the screen...?
There are so many complaints about the graphic aspects of CLOD in this comunity that I can't beleive it is not a priority for the simmers.

When 777 opened its forum for the IL2 BOS, about 90% of the questions were about ? The graphics !!! Will it look good ? CLOD crowd don't like the ROF graphics ! They want eye candy !

WT decided to go the other way around. Top graphics with high FPS on average machines and high playability. Now people complain about FM, DM and other "game" features that CLOD may have done right.
WT is based on IL2 engine. That means there is the possibility to make WT as good as IL2 ...If they wish to. BUt WT "works" very well, in its BETA state.
CLOD never succeeded in that matter, and was a catastrophic failure at release. Maybe Gaijin did learn from 1C ?

Salute !
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