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| Pilot's Lounge Members meetup |
| View Poll Results: Do you prefer graphical aspect of ROF or COD one's ? | |||
| ROF |
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26 | 18.71% |
| COD |
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113 | 81.29% |
| Voters: 139. You may not vote on this poll | |||
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#1
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IMO there is no doubt. CloD have much better graphics. Besides that for me the FM looks better, plus the the DM which is more complex and realistic.
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#2
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Can I hedge my bet a little? RoF isn't bad...in fact it is fine , its just that CloD is better...who knows what Studio 777 will come up with for BoS ? Working with a snowy landscape may offer all kinds of improvement possibilities...
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#3
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The new team won't get any good feedback from the CLOD crowd unless they
do something drastic to the graphic aspect for the next Sturmovik. Maybe they are planning to do so, but Jason is very careful about revealing his future plans...He knows the story here...Very edgy clientèle....Don't flame me, but you should take a look at the new upgrade WT has done today...Still in BETA, but in 2 years from now, even if this game is not "totally hardcore" , it will be the new graphic standard for sure in WWII sim/game....It has already surpassed CLOD by a good stretch at this point.... So to hold its ground, BOS will have to look at least 2012....in 2014.... SAlute ! |
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#4
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I didn't vote in the above poll as personally I like certain aspects from each game.
For COD - the lighting and sky (way ahead here), the cockpits, the clouds (limited variety and no weather variation to speak of but the basic appearance is better for me in COD), the sea/water (though awaiting ROF's revamped water coming with the new Channel map) For ROF - the land terrain (personal opinion - I just could never warm to COD's terrain mainly because of the colour balance and the haphazard trees. IT's a strange one - I recognise COD's technical superiority but my gut just screams NO...! ROF isn't perfect, but it just sits with me better, but then I prefer some of the il-2 maps to COD as well!), AA - makes a difference (at least on my 1680x1050 screen) The view control system - very nice, easily controlled and functional. Weather - flying through a rain storm in ROF with the water pouring off your goggles. Also flying through heavy cloud formations - sometimes spectacular looking in ROF. I think it's pretty much a tie on smoke and flame effects and explosions.
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i5-2500K @3.3GHz / 8GB Corsair Vengeance DDR3-1600 / Asus P8P67 / GTX-260 (216) / WD 500GB Samsung 22" 1680x1050 / Win7 64 Home Premium CH Combat Stick / CH Pro Throttle / Simped Rudder Pedals |
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#5
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I guess Clod wins
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#6
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looks more like nobody wins, the best flight sim released for the forseeable future has been binned.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
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#7
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That's right Bongo
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#8
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They both look fine.
Even if RoF is considered arcade by some simulation fans it is still a simulator and nowhere near a real "arcade/casual" - game on the market out there. In my opinion RoF took a lot of undeserved criticism by the IL2 community which branded it as a joke initially before any of the games were even released. Having the facts in our hands we can pretty much conclude that the developers that ran IL2 while having a huge passion, dedication for their project, obviously had a hard time managing and packaging the project into a solid game within a reasonable timeframe. RoF is a more polish and solid game title than CloD, while clod obviously contains a lot more realism it also contains a lot more bugs. From my experience this isn't rare when it comes to easter-europe/Russian developers, in fact they usually make much greater & deeper games for specific niches, but they tend to be very buggy like for instance some series such as Stalker, Arma, Outfront series(Men of War) etc. Last but not least, working with the sim community as a developer can sometimes be a bitch. The undertaking of CloD was massive and i think it would've benefited a lot from being a much more "expanding project" and having an early release with very little content. Yet many folks demand triple A quality with quantity when it comes to our very little and beloved niche. I think we should treat both our devs and our community a little better if we're gonna keep what little is left. |
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#9
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It should have read beta on the box and with a much higher system requirement on there too...the amount of dx9 out there didn't help matters either.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#10
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Why should I vote for ROF? Everyone knows, that the graphics in ROF potentially are years behind COD.... Grmpf!
Ther are some nice weather effects and the planes look very present, but not as detailed as COD. So the chance is near 0, that a guy who knows about graphics, will ever vote for ROF! But what a useless poll is that? In graphics it is 100% COD and when you look at the fps it is 100% ROF, as this is procen to give you more fps So, this poll is useless as hell and 777 will never consider anything said here or in their forums. So?....facepalm?... Hmmmm...yeah!! Last edited by Stublerone; 12-28-2012 at 10:33 AM. |
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