![]() |
#10
|
|||
|
|||
![]()
I installed RoF for the first time last night, (had no interest before to do so because I wasn't into WWI) and I have to say I'm really impressed.
The engine is solid and interface and delivery of the game is very well polished and extremely functional, yet stylish. Much more so than Cliffs. It was (weird) refreshing seeing a polished and complete sim after playing Cliffs for so long. Flight felt good. The scale is appropriate and akin to CloD, by that I mean "fast" feels fast, and "high altitude" feels high altitude. This is also a relief when comparing to other modern sims such as War Thunder (I'm in the beta)...a potentially good game, but right now, is completely missing its mark when it comes to a good flight "feeling", even with its "full realistic" simulator mode. There were friendly and enemy AI in abundance on the multiplayer server mission I tried, along with plenty of ground targets and ground action. Dunno what all this fuss about RoF's engine not being able to handle ground objects is. The graphics looked really good and very on par with Cliffs of Dover, for the most part, I couldn't tell the difference after I applied SweetFX's filters. I don't understand what the crying is about. If BoS is held to the same standard of quality as RoF, then we're definitely in for a good time. |
Thread Tools | |
Display Modes | |
|
|