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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

 
 
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Old 11-13-2012, 12:11 AM
blacklegionary blacklegionary is offline
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Quote:
Originally Posted by Zechnophobe View Post

The issue? The real issue?

Pacing. 100 times this. You spend far too much of the game repeating roughly the same play pattern. The rewards are not paticularly well distributed over the play experience, and so some areas are a deluge of knew things, while others are completely monotonous and repetitive. At one point, I checked my awards, and I had 250 No loss fights, and 150 Undead armies slain. Considering 99% of my fights were no loss, this means about 40% of the game at that point had been versus Undead armies!

The difficulty range between Greenwort, merlessar, and the Isles of Freedom was very small, but the total experience gained takes you from like level 20ish to level 45! The only reason you do all that content is to be high enough level to do some of the huge Demon fights in Demonis/Hades. So you grind through a bunch of super easy fights, using them just to level up your medals/self/rage skills.
I agree with you here. The time I finished everthing in Darion, I saw the enemy in Isles of Freedom and Merlessar mostly weak, too much grind for little reward. But those stacks in Demonis are still deadly/Invincible by the time I finish them all. This can be fixed however.

I don't mind the lack of Lizardmen that much, never a fan of them. The lack of Undead I can understand but I still want to use some of them. In fact skeleton archer once save me in KB:TL when I fought Karador.

I think with luck people can get to the Temple of Love in AP even before starting a fight. The early flying horse is not really a big deal for me, at least.
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